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Hernandez-Gonzalez, Jeronimo; Herrera, Pedro Javier – IEEE Transactions on Learning Technologies, 2023
In peer assessment, students assess a task done by their peers, provide feedback and usually a grade. The extent to which these peer grades can be used to formally grade the task is unclear, with doubts often arising regarding their validity. The instructor could supervise the peer assessments, but would not then benefit from workload reduction,…
Descriptors: Peer Evaluation, Supervision, Models, Computation
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Masaya Okada; Koryu Nagata; Nanae Watanabe; Masahiro Tada – IEEE Transactions on Learning Technologies, 2024
A learner can autonomously acquire knowledge by experiencing the world, without necessarily being explicitly taught. The contents and ways of this type of real-world learning are grounded on his/her surroundings and are self-determined by computing real-world information. However, conventional studies have not modeled, observed, or understood a…
Descriptors: Computation, Learning Analytics, Experiential Learning, Self Management
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Pallavi Singh; Phat K. Huynh; Dang Nguyen; Trung Q. Le; Wilfrido Moreno – IEEE Transactions on Learning Technologies, 2025
In organizational and academic settings, the strategic formation of teams is paramount, necessitating an approach that transcends conventional methodologies. This study introduces a novel application of multicriteria integer programming (MCIP), which simultaneously accommodates multiple criteria, thereby innovatively addressing the complex task of…
Descriptors: Teamwork, Group Dynamics, Research Design, Models
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Davi Bernardo Silva; Deborah Ribeiro Carvalho; Carlos N. Silla – IEEE Transactions on Learning Technologies, 2024
Throughout a programming course, students develop various source code tasks. Using these tasks to track students' progress can provide clues to the strengths and weaknesses found in each learning topic. This practice allows the teacher to intervene in learning in the first few weeks of class and maximize student gains. However, the biggest…
Descriptors: Computation, Models, Ability Grouping, Programming
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Fanchamps, Nardie; Slangen, Lou; Specht, Marcus; Hennissen, Paul – IEEE Transactions on Learning Technologies, 2022
This article illustrates that the task design and problem selection are of characteristic influence to evoke sense-reason-act programming (SRA) among primary school pupils when programming robots. Research shows that the task design influences the development of computational thinking (CT). The literature provides evidence that the context, the…
Descriptors: Elementary School Students, Robotics, Programming, Thinking Skills
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Oliveira Moraes, Laura; Pedreira, Carlos Eduardo – IEEE Transactions on Learning Technologies, 2021
Manually determining concepts present in a group of questions is a challenging and time-consuming process. However, the process is an essential step while modeling a virtual learning environment since a mapping between concepts and questions using mastery level assessment and recommendation engines is required. In this article, we investigated…
Descriptors: Computer Science Education, Semantics, Coding, Matrices
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Jian Liao; Linrong Zhong; Longting Zhe; Handan Xu; Ming Liu; Tao Xie – IEEE Transactions on Learning Technologies, 2024
ChatGPT has received considerable attention in education, particularly in programming education because of its capabilities in automated code generation and program repairing and scoring. However, few empirical studies have investigated the use of ChatGPT to customize a learning system for scaffolding students' computational thinking. Therefore,…
Descriptors: Scaffolding (Teaching Technique), Thinking Skills, Computation, Artificial Intelligence
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Naya-Varela, Martin; Guerreiro-Santalla, Sara; Baamonde, Tamara; Bellas, Francisco – IEEE Transactions on Learning Technologies, 2023
This article presents the Robobo SmartCity model, an educational resource to introduce students to computational intelligence (CI) topics using educational robotics as the core learning technology. Robobo SmartCity allows educators to train learners in artificial intelligence (AI) fundamentals from a feasible and practical perspective, following…
Descriptors: Robotics, Educational Technology, Technology Uses in Education, Computation
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Ruiperez-Valiente, Jose A.; Kim, Yoon Jeon; Baker, Ryan S.; Martinez, Pedro A.; Lin, Grace C. – IEEE Transactions on Learning Technologies, 2023
Previous research and experiences have indicated the potential that games have in educational settings. One of the possible uses of games in education is as game-based assessments (GBA), using game tasks to generate evidence about skills and content knowledge that can be valuable. There are different approaches in the literature to implement the…
Descriptors: Affordances, Game Based Learning, Student Evaluation, Multivariate Analysis
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Stoo Sepp; Sharon Tindall-Ford; Shirley Agostinho; Fred Paas – IEEE Transactions on Learning Technologies, 2024
This article presents a novel digital method of capturing finger-based gestures on touchscreen devices for the purpose of exploring tracing gestures in educational research. Given that tracing has been found to support cognition, learning, and problem solving in educational settings, data related to the performance of these gestures are…
Descriptors: Computer Oriented Programs, Tablet Computers, Data Collection, Problem Solving
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Qi Lang; Shengjing Tian; Mo Wang; Jianan Wang – IEEE Transactions on Learning Technologies, 2024
Entrepreneurship education is critical in encouraging students' innovation, creativity, and entrepreneurial spirit. It provides essential skills and knowledge, enabling them to open their creative potential and apply innovative thinking across diverse professional fields. With the widespread application of large language models in education,…
Descriptors: Entrepreneurship, Business Administration Education, Artificial Intelligence, Creativity
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Hwang, Wu-Yuin; Nurtantyana, Rio; Purba, Siska Wati Dewi; Hariyanti, Uun; Suprapto – IEEE Transactions on Learning Technologies, 2023
We developed an Authentic GeometryGo (AGG) app to help students application of geometry in authentic contexts through authentic measurements and peer assessments. The study included an experimental group (EG) using an AGG app and a control group (CG) using paper-based methods. The results showed that the EG outperformed the CG in terms of…
Descriptors: Educational Technology, Geometry, Performance Based Assessment, Peer Evaluation
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De Santo, Alessio; Farah, Juan Carlos; Martinez, Marc Lafuente; Moro, Arielle; Bergram, Kristoffer; Purohit, Aditya Kumar; Felber, Pascal; Gillet, Denis; Holzer, Adrian – IEEE Transactions on Learning Technologies, 2022
Computational thinking (CT) skills are becoming increasingly relevant for future professionals across all domains, beyond computer science (CS). As such, an increasing number of bachelor's and master's programs outside of the CS discipline integrate CT courses within their study program. At the same time, tools such as notebooks and interactive…
Descriptors: Computation, Thinking Skills, Computer Science, Higher Education
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Pelanek, Radek – IEEE Transactions on Learning Technologies, 2020
A measure of similarity of educational items has many applications in adaptive learning systems and can be useful also for teachers and content creators. We provide a thorough overview of approaches for measuring item similarity. We document the computation pipeline, explicitly highlighting many choices that have to be made in order to quantify…
Descriptors: Educational Technology, Instructional Materials, Measurement Techniques, Differences
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Evripidou, Salomi; Amanatiadis, Angelos; Christodoulou, Klitos; Chatzichristofis, Savvas A. – IEEE Transactions on Learning Technologies, 2021
Today, in the era of robotics, different types of educational robots have been used extensively in school classrooms to facilitate teaching activities related to a variety of computer science concepts. Numerous studies have been performed that attempt to examine the effects of using tangible interfaces to enhance collaborative learning…
Descriptors: Thinking Skills, Mathematics, Computation, Sequential Approach
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