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Václav Šimandl; Jirí Vanícek; Václav Dobiáš – Informatics in Education, 2025
Research on collaborative learning of computer science has been conducted primarily in programming. This paper extends this area by including short tasks (such as those used in contests like the Bebras Challenge) that cover many other computer science topics. The aim of this research is to explore how problem-solving in pairs differs from…
Descriptors: Cooperative Learning, Problem Solving, Computer Science, Computer Science Education
Lijun Ni; Yan Tian; Han Hao; Tom E. McKlin; Jason Bohrer; Jake P. Baskin – ACM Transactions on Computing Education, 2025
The rapid pace of technological advancement and its immersive impact on our society underscores the need for all students to acquire fundamental knowledge and skills in computer science. Teachers are critical to the efforts to expand access and equity in computer science education. Developing teachers' knowledge, practice, and professional…
Descriptors: Computer Science Education, Professional Identity, Teacher Background, Computer Science
Carmen Flury; Michael Geiss – Paedagogica Historica: International Journal of the History of Education, 2025
This article examines the historical contribution of the German Informatics Society (GI) to the establishment of computer education in German schools. It highlights the role of societal interests, international developments, public and professional debates, and technological change in the GI's educational policy recommendations. The historical…
Descriptors: Computer Science Education, Educational History, Educational Policy, Foreign Countries
Bérénice Lemoine; Pierre Laforcade; Sébastien George – Journal of Computer Assisted Learning, 2025
Background: Training the memorization of declarative knowledge requires the repetitive presentation of various forms of factual questions to learners. Educational games designed for this purpose should offer activities that are both tailored to individual learners and varied to prevent boredom. Whilst the Technology-Enhanced Learning (TEL)…
Descriptors: Educational Games, Design, Computer Science Education, Training
Demetrios Sampson; Panagiotis Kampylis; Jesús Moreno-León; Stefania Bocconi – Smart Learning Environments, 2025
This paper explores the evolving landscape of informatics education in European primary and secondary schools, analysing academic and grey literature to define the state of play and open questions related to 'high-quality informatics education'. It underlines the strategic importance of promoting high-quality informatics education to prepare…
Descriptors: Foreign Countries, Elementary Secondary Education, Computer Science, Computer Science Education
Segun O. Olatinwo; Carrie Demmans Epp – International Journal of Artificial Intelligence in Education, 2025
Online question answering sites, such as Stack Overflow (SO), have become an important learning and support platform for computer-science learners and practitioners who are seeking help. Learners on SO are currently faced with the problem of unanswered questions, inhibiting their lifelong-learning efforts and contributing to delays in their…
Descriptors: Computer Science, Computer Software, Metadata, Artificial Intelligence
Nielsen Pereira; Sarah Bright; Zafer Ozen; Shahnaz Safitri; Hernan Castillo-Hermosilla; Brenda C. Matos; Tugce Karatas; Pedro Fonseca – Gifted Child Quarterly, 2025
Technology is an increasingly omnipresent and rapidly changing component of today's world. As a result, there is an urgency to develop talent in the field of computer science (CS). The purpose of this article is to examine ways that educational systems can develop students' talents to fill the need for skilled CS professionals. We provide an…
Descriptors: Computer Uses in Education, Computer Science, Computer Science Education, Talent Development
Josh Tenenberg; Donald Chinn – Computer Science Education, 2025
Background and context: We address the question of what computer science students take the discipline to be. How students conceive the discipline can influence whether a student pursues computer science, what particular area within computer science they focus on and whether they persist in the discipline. In this paper, we examine the epistemic…
Descriptors: Computer Science Education, Epistemology, Student Attitudes, Intellectual Disciplines
Mohammed Nazel Alshammari; Wendy Yánez-Pazmino; Carlos Mera-Gómez; Rami Bahsoon – ACM Transactions on Computing Education, 2025
Background: In agile software engineering team projects, effective collaboration and communication between members are essential for promoting agility and lean software development. Agile methodologies, which emphasize iterative development, collaboration and adaptability, are well suited to dynamic educational environments. However, agile teams…
Descriptors: Computer Software, Productivity, Computer Science Education, Cooperative Learning
Shin-Shing Shin; Yu-Shan Lin; Yi-Cheng Chen; Wei-Ru Chiou – Journal of Engineering Education, 2025
Background: Learners of database courses usually encounter difficulties in building entity-relationship (ER) models and relational models for database problems. These difficulties may arise because of semantic gaps between the stages of database design. To investigate this issue, we employed semantic network theory--particularly the concept of…
Descriptors: Database Design, Semantics, Computer Science Education, Networks
Adriana Villavicencio; Wendy Martin; Cheri Fancsali; Maya Israel – Journal of Research on Technology in Education, 2025
Because of the rapid expansion of computer science (CS) education, educational leaders must consider how to recruit, prepare, and support teachers who typically do not have a background in CS. This study examines two professional development (PD) approaches used to introduce CS education to non-CS teachers. We aim to understand if/how each model…
Descriptors: Computer Science Education, Models, Faculty Development, Professional Autonomy
Jinshui Wang; Shuguang Chen; Zhengyi Tang; Pengchen Lin; Yupeng Wang – Education and Information Technologies, 2025
Mastering SQL programming skills is fundamental in computer science education, and Online Judging Systems (OJS) play a critical role in automatically assessing SQL codes, improving the accuracy and efficiency of evaluations. However, these systems are vulnerable to manipulation by students who can submit "cheating codes" that pass the…
Descriptors: Programming, Computer Science Education, Cheating, Computer Assisted Testing
Meija Lohiniva; Ville Isomöttönen – ACM Transactions on Computing Education, 2025
Context: Introductory programming courses often face high dropout and failure rates, a challenge widely addressed in computing education research. Collaborative methods, such as group work and pair programming, have been proposed as potential solutions, as they are believed to enhance students' study motivation. Objective: This article provides a…
Descriptors: Cooperative Learning, Student Motivation, Introductory Courses, Computer Science Education
Peer reviewedJennifer L. Maeng; Timothy Konold; Khushbu Singh – Grantee Submission, 2025
The study examined the Advancing Rural Computer Science (ARCS) program, a professional development initiative designed to improve elementary teachers' computer science (CS) content knowledge, pedagogical practices, and self-efficacy, with the goal of enhancing K-5 students' interest in and knowledge of CS. ARCS was funded through USED EIR…
Descriptors: Rural Schools, Computer Science Education, Faculty Development, Elementary School Teachers
Herminio Bodon; Vishesh Kumar; Marcelo Worsley – ACM Transactions on Computing Education, 2025
Objectives: Athletics and sports represent a focal part of adolescence for millions of youth around the world. However, opportunities to engage in computer science (CS) learning experiences are less prevalent, particularly among Hispanic and low-income communities. Recently, researchers have explored ways to bridge these, seemingly, disparate…
Descriptors: Design, Computer Science Education, Physical Education, Athletics

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