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Jin, Seok Won; Jones, Tiffanie-Victoria; Lee, Yeonggeul – Journal of Negro Education, 2019
The present study aimed to examine risk and protective factors of African American students at a historically Black university in the southeastern region of the U.S. A total of 326 students participated in a cross-sectional self-report survey as to scores of the Internet Addiction Test, depression, resilience, and socio-demographic information. A…
Descriptors: African American Students, College Students, Resilience (Psychology), Depression (Psychology)
Sussman, Steve; Unger, Jennifer B.; Begay, Cynthia; Moerner, Lou; Soto, Claradina – Journal of Drug Education, 2021
The present study investigated the prevalence and co-occurrence of addictions to tobacco, alcohol, other drugs, food/eating, the internet, texting, video games, shopping, love, sex, exercise, work, and gambling among American Indian (AI) youth in California. As with previous work in other cultural groups, the most prevalent addictions were love,…
Descriptors: American Indians, Adolescents, Addictive Behavior, Incidence
Coyne, Sarah M.; Stockdale, Laura A.; Warburton, Wayne; Gentile, Douglas A.; Yang, Chongming; Merrill, Brett M. – Developmental Psychology, 2020
The aim of this study was to examine trajectories of pathological video game symptoms over a 6-year period from adolescence to emerging adulthood. We also examined a number of predictors and outcomes for different trajectories. Participants included 385 adolescents (M age = 15.01 at the initial time point) who completed multiple questionnaires…
Descriptors: Video Games, Adolescents, Young Adults, Predictor Variables

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