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Zuo, Genmei; Lin, Lijia – Applied Cognitive Psychology, 2022
The purpose of the experiment was to investigate whether using the summarizing strategy can further engage learners in a computer-based environment where different forms of finger tracing were incorporated. One hundred and fifty-six university students were randomly assigned to one of six conditions formed by a 3 (hand tracing vs. observing…
Descriptors: Learner Engagement, Simulated Environment, Teaching Methods, College Students
Sheng-Ming Wang; Muhammad Ainul Yaqin; Vu Hong Lan – IEEE Transactions on Education, 2024
Contribution: This research provides insights into the applications of virtual reality (VR) in learning spatial reasoning, which could be utilized and developed in educational frameworks and settings, especially in science, technology, engineering, arts, and mathematics (STEAM), and other aspects. Background: Spatial reasoning and VR are essential…
Descriptors: Spatial Ability, Abstract Reasoning, Thinking Skills, Computer Simulation
Alhalabi, Marah; Ghazal, Mohammed; Haneefa, Fasila; Yousaf, Jawad; El-Baz, Ayman – Education Sciences, 2021
Resolving circuit diagrams is a regular part of learning for school and university students from engineering backgrounds. Simulating circuits is usually done manually by creating circuit diagrams on circuit tools, which is a time-consuming and tedious process. We propose an innovative method of simulating circuits from hand-drawn diagrams using…
Descriptors: Handheld Devices, Electronic Equipment, Visual Aids, Freehand Drawing
Baltaci, Sehnaz; Çetin, Sümeyye – Journal of Learning and Teaching in Digital Age, 2022
This study investigated the effect of using the technical visual arts lessons' material on visualization skills and attitudes. For this purpose, an augmented reality application called BTRS was designed. The application was created using Unity3D, 3Ds Max, and Vuforia programs. The study was conducted for eight weeks, with a total of 33 students…
Descriptors: Physical Environment, Simulated Environment, Synthesis, Information Technology