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Köse, Hasan; Güner-Yildiz, Nevin – Education and Information Technologies, 2021
In this study, general information about augmented reality (AR) technology is given to be a resource for special education researchers and teachers who are interested in using AR as a learning/teaching material. Additionally, the researches that use AR as a learning material in the education of individuals with special needs are examined and the…
Descriptors: Special Education, Computer Simulation, Simulated Environment, Computer Uses in Education
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Noh, Nur Hidayah Md; Amron, Mohd Talmizie – Asian Journal of University Education, 2021
The COVID-19 pandemic has altered nearly every aspect of life, including education. Technology has replaced face-to-face teaching and learning nearly totally. This health disaster has accelerated digitization in the world of education, which was previously only available without a repulsive factor. Cloud computing technology has been widely used…
Descriptors: Higher Education, Computer Uses in Education, Readiness, Foreign Countries
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Ralph, Michael – International Journal of Mathematical Education in Science and Technology, 2021
Synthesis and diffusion of a pigment molecule can be simulated using deterministic equations in computer software. These lesson materials describe how tiger stripes emerge from manipulations in this code, and how students can engage in mathematical inquiry by exploring these reaction-diffusion equations.
Descriptors: Equations (Mathematics), Mathematical Models, Science Instruction, Mathematics Instruction
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Pordelan, Nooshin; Hosseinian, Simin; Baei Lashaki, Abdollah – Education and Information Technologies, 2021
Life design is a postmodern paradigm in career interventions for which technology plays an important role in helping clients in career decision-making process. Accepting the role of technology and information technology in life, this study aims to investigate the effect of digital storytelling on career counseling process with life design…
Descriptors: Story Telling, Career Choice, Intervention, Computer Use
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Locklear, Tiffany M.; Hunt, Frances D. – Journal of Interdisciplinary Teacher Leadership, 2021
Using an interpretive analysis of digital storytelling, we advance the conversation on ways Indian communities can rethink educational design. From an ethnohistorical context, we interrupt traditional pedagogy to grant voice and perspective to the Indigenous community. In this paper, we blend constructivism and personal digital stories to bring…
Descriptors: American Indian Education, Story Telling, Constructivism (Learning), Instructional Design
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Shamsuzzoha, Ahm; Toshev, Rayko; Vu Tuan, Viet; Kankaanpaa, Timo; Helo, Petri – Interactive Learning Environments, 2021
This study evaluates the use of virtual reality (VR) platforms, which is an integrated part of the digital factory for an industrial training and maintenance system. The digital factory-based VR platform provides an intuitive and immersive human-computer interface, which can be an efficient tool for industrial training and maintenance services.…
Descriptors: Computer Simulation, Industrial Training, Computer Uses in Education, Man Machine Systems
Gusev, Dmitri A. – Association Supporting Computer Users in Education, 2021
A wide variety of modern chess software products is available to the modern professional and amateur chess players alike, helping them improve their chess skills and prepare for online and traditional tournaments. These products include chess user interfaces (UIs), traditional Alpha-Beta (AB) and emergent Neural Network (NN) chess engines, game…
Descriptors: Games, Computer Software, Open Source Technology, Competition
Keller, Brian T. – Grantee Submission, 2021
In this paper, we provide an introduction to the factored regression framework. This modeling framework applies the rules of probability to break up or "factor" a complex joint distribution into a product of conditional regression models. Using this framework, we can easily specify the complex multivariate models that missing data…
Descriptors: Regression (Statistics), Models, Multivariate Analysis, Computation
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Glogger-Frey, Inga; Treier, Anne-Katrin; Renkl, Alexander – Instructional Science: An International Journal of the Learning Sciences, 2022
A worked-out or an open inventing problem with contrasting cases can prepare learners for learning from subsequent instruction differently regarding motivation and cognition. In addition, such activities potentially initiate different learning processes during the subsequent ("future") learning phase. In this experiment (N = 45…
Descriptors: Preservice Teachers, Motivation, Learning Processes, Learning Strategies
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Sagar, Mehmet Enes; Özabaci, Nilüfer – African Educational Research Journal, 2022
This research aims to investigate the effectiveness of a "solution-focused group counseling program to increase healthy Internet use" and "group guidance to increase healthy Internet use" to increase healthy Internet use among young people. The study group for the research comprised 39 university students (22 females 56%, 17…
Descriptors: College Students, Internet, Computer Use, Safety
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Michalovich, Amir – International Journal of Social Research Methodology, 2022
Computer-Assisted Qualitative Data Analysis (CAQDAS) is becoming increasingly prevalent in the social and health sciences and an expected skill for many researchers. CAQDAS is much less structured than the use of quantitative analysis software. However, actual CAQDAS practices and challenges have been insufficiently studied, especially among…
Descriptors: Qualitative Research, Data Analysis, Computer Software, Graduate Students
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Kazaz, Nalan; Dilci, Tuncay – World Journal on Educational Technology: Current Issues, 2022
The aim of this study is to examine the status of digital contact habits of primary school students during the pandemic period. This study is important because it will reveal the difference between primary school students' digital contact habits before and after the COVID-19 period. The study also has the distinction of being the first within the…
Descriptors: Elementary School Students, COVID-19, Pandemics, Computer Use
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Çeliktürk Sezgin, Zuhal – Participatory Educational Research, 2022
Digitalization has led to significant changes in reading like it does in almost every field. When traditional print reading is considered together with digital reading, it can be argued that digital reading differs from printed reading in many respects. Given the complex nature of reading, it is predictable that an in-depth examination of digital…
Descriptors: Reading Research, Computer Use, Reading, Research Reports
Go, Cecilia – ProQuest LLC, 2022
It is not known how Korean immigrant mothers perceive parent involvement and the use of technology as they unpack complexities and uncertainties in immigrant parenting in this digital age. The purpose of this qualitative, narrative study is to examine how Korean immigrant mothers perceive parent involvement and the use of technology as they unpack…
Descriptors: Foreign Countries, Korean Americans, Immigrants, Mothers
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Bramley, Neil R.; Ruggeri, Azzurra – Developmental Psychology, 2022
We explore how children and adults actively experiment within the physical world to achieve different epistemic goals. In our experiment, one hundred one 4- to 10-year-old children and 24 adults either passively observed or used a touchscreen interface to actively interact with objects in a dynamic physical microworld with the goal of inferring…
Descriptors: Active Learning, Computer Uses in Education, Courseware, Physics
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