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Dabbagh, Nada; Beattie, Mark – Advances in Engineering Education, 2010
Skill shortages in the area of computer network troubleshooting are becoming increasingly acute. According to research sponsored by Cisco's Learning Institute, the demand for professionals with computer networking skills in the United States and Canada will outpace the supply of workers with those skills by an average of eight percent per year…
Descriptors: Student Attitudes, Teacher Attitudes, Computer Uses in Education, Computer Literacy
Cagle West, Marsha – ProQuest LLC, 2010
Software is a critical component of systems ranging from simple consumer appliances to complex health, nuclear, and flight control systems. The development of quality, reliable, and effective software solutions requires the incorporation of effective software engineering processes and leadership. Processes, approaches, and methodologies for…
Descriptors: Grounded Theory, Computer Software, Program Development, Leadership
Poole, Erika Shehan – ProQuest LLC, 2010
Visions of future computing in residential settings often come with assumptions of seamless, well-functioning, properly configured devices and network connectivity. In the near term, however, processes of setup, maintenance, and troubleshooting are fraught with difficulties; householders regularly report these tasks as confusing, frustrating, and…
Descriptors: Futures (of Society), Influence of Technology, Science and Society, Computers
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Wallace, Scott A.; McCartney, Robert; Russell, Ingrid – Computer Science Education, 2010
Project MLeXAI [Machine Learning eXperiences in Artificial Intelligence (AI)] seeks to build a set of reusable course curriculum and hands on laboratory projects for the artificial intelligence classroom. In this article, we describe two game-based projects from the second phase of project MLeXAI: Robot Defense--a simple real-time strategy game…
Descriptors: Games, Intercollegiate Cooperation, Curriculum Design, Curriculum Implementation
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Fournier, Jean-Pierre; Sansonnet, Jean-Paul – Interactive Technology and Smart Education, 2008
Purpose: This paper aims to sketch the emerging notion of auto-adaptive software when applied to e-learning software. Design/methodology/approach: The study and the implementation of the auto-adaptive architecture are based on the operational framework "ActiveTutor" that is used for teaching the topic of computer science programming in first-grade…
Descriptors: Electronic Learning, Distance Education, Heuristics, Computer Software
Wood, Peter – Chronicle of Higher Education, 2008
In this article, the author points out that the cultural bias against serious study of science and technology is rarely recognized as a reason for American students' poor performance. Students respond more profoundly to cultural imperatives than to market forces. In the United States, students are insulated from the commercial market's demand for…
Descriptors: Textbooks, Science Education, Technology Education, Cultural Influences
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Marthers, Paul; Parker, Jeff – Academe, 2008
Do liberal arts colleges act like research universities when they seek to appoint new faculty members? Evidence shows that research universities bid aggressively for talent, using discretionary salary policies to achieve a diverse professoriate, appoint research stars, and fill vacancies in fields where market forces require differential salaries.…
Descriptors: Research Universities, Salary Wage Differentials, Computer Science, Liberal Arts
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Junaidu, Sahalu – Turkish Online Journal of Distance Education, 2008
Online electronic education is now being widely accepted as a major viable component of higher education. This is fuelled by the emergence of worldwide information and computer communications technologies. However, online education is not being adopted in science and engineering subjects as widely as in other fields because of the …
Descriptors: Electronic Learning, Engineering Education, Computer Science Education, Multimedia Instruction
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Impelluso, Thomas J. – Advances in Engineering Education, 2009
Cognitive Load Theory (CLT) was used as a foundation to redesign a computer programming class for mechanical engineers, in which content was delivered with hybrid/distance technology. The effort confirmed the utility of CLT in course design. And it demonstrates that hybrid/distance learning is not merely a tool of convenience, but one, which, when…
Descriptors: Cognitive Processes, Difficulty Level, Scaffolding (Teaching Technique), Distance Education
Sundresh, Sameer – ProQuest LLC, 2009
How do you dynamically customize the programming language available in a context within an existing system, without changing the underlying system? This dissertation introduces a language design approach that addresses this problem. The basic idea is to structure programs as systems of multiple interacting levels of abstraction, where all of the…
Descriptors: Programming Languages, Programming, Internet, Computer System Design
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Madhyastha, Tara; Tanimoto, Steven – Journal of Interactive Media in Education, 2009
A number of educational researchers have developed pedagogical approaches that involve the teacher in discovering and helping to correct misconceptions that students bring to their study of their subject matter. During the last decade, several computer systems have been developed to support teaching and learning using this kind of approach. A…
Descriptors: Educational Researchers, Educational Theories, College Students, Misconceptions
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Connolly, C.; Murphy, E.; Moore, S. – IEEE Transactions on Education, 2009
Low retention rates in third-level computing courses, despite continuing research into new and improved computer teaching methods, present a worrying concern. For some computing students learning programming is intimidating, giving rise to lack of confidence and anxiety. The noncognitive domain of anxiety with regard to learning computer…
Descriptors: Computer Science Education, Computer Attitudes, Programming, Anxiety
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Kiesmuller, Ulrich – ACM Transactions on Computing Education, 2009
At schools special learning and programming environments are often used in the field of algorithms. Particularly with regard to computer science lessons in secondary education, they are supposed to help novices to learn the basics of programming. In several parts of Germany (e.g., Bavaria) these fundamentals are taught as early as in the seventh…
Descriptors: Foreign Countries, Feedback (Response), Secondary School Students, Research Methodology
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Pierre, J. W.; Tuffner, F. K.; Anderson, J. R.; Whitman, D. L.; Ula, A. H. M. S.; Kubichek, R. F.; Wright, C. H. G.; Barrett, S. F.; Cupal, J. J.; Hamann, J. C. – IEEE Transactions on Education, 2009
This paper describes a one-credit laboratory course for freshmen majoring in electrical and computer engineering (ECE). The course is motivational in nature and exposes the students to a wide range of areas of electrical and computer engineering. The authors believe it is important to give freshmen a broad perspective of what ECE is all about, and…
Descriptors: Introductory Courses, Problem Based Learning, Computer Science, Engineering
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Cheng, Gary – Australasian Journal of Educational Technology, 2009
With the growing importance of interactive multimedia in our society, it is increasingly essential to equip students with knowledge of and skills in multimedia production. However, as the traditional lecture based instruction on this emerging subject area is not effective for students in achieving the expected learning outcomes, a seven stage game…
Descriptors: Learning Motivation, Instructional Design, Multimedia Instruction, Computer Assisted Instruction
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