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Vella-Brodrick, Dianne; Patrick, Kent; Jacques-Hamilton, Rowan; Ng, Amanda; Chin, Tan-Chyuan; O'Connor, Meredith; Rickard, Nikki; Cross, Donna; Hattie, John – Oxford Review of Education, 2023
Co-design and youth participatory action research are promising methodologies for increasing youth engagement in well-being interventions. The current study included 10 recent high school graduates employed as youth advisors to co-design a youth-friendly positive psychology intervention targeting the post-school transition. The youth advisors…
Descriptors: High School Graduates, Well Being, Intervention, Peer Influence
Hahn, Micah; Van Wyck, Rebecca; Seater, Mariah A.; Marvin, Alicia F. – Journal of Adventure Education and Outdoor Learning, 2022
Adventure-based learning is used by behavioral health providers to connect clients to therapeutic activities outside traditional settings. These approaches often aim to build internal and external assets that support positive youth development. Here we evaluate the impact of an experiential learning curriculum on youth development and identify…
Descriptors: Experiential Learning, Adventure Education, Mental Health, Therapy
Aguilar, Jill; Bedau, Dani; Anthony, Chris – Reclaiming Children and Youth, 2009
The community-based arts environment is uniquely suited to addressing the needs of young people in the area of growing emotional intelligence. The arts offer specific structures, systems, and dynamics that allow for the emergence of the emotional adolescent self. Leaders in the community-based arts field must consciously position their…
Descriptors: Young Adults, Adolescent Development, Emotional Intelligence, Art Education
Bers, Marina Umaschi – New Directions for Youth Development, 2010
In a digital era in which technology plays a role in most aspects of a child's life, having the competence and confidence to use computers might be a necessary step, but not a goal in itself. Developing character traits that will serve children to use technology in a safe way to communicate and connect with others, and providing opportunities for…
Descriptors: Technological Literacy, Educational Technology, Metacognition, Developmental Tasks

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