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Augustin, T.; Hockemeyer, C.; Kickmeier-Rust, M.; Albert, D. – IEEE Transactions on Learning Technologies, 2011
The assessment of knowledge and learning progress in the context of game-based learning requires novel, noninvasive, and embedded approaches. In the present paper, we introduce a mathematical framework which relates the (problem solution) behavior of a learner in the game context to the learner's available and lacking competencies. We argue that a…
Descriptors: Feedback (Response), Mathematics Instruction, Definitions, Educational Games
Hannafin, Robert D.; Foshay, Wellesley R. – Educational Technology Research and Development, 2008
Patriot High School (PHS) adopted a remediation strategy to help its 10th-grade students at risk of failing the Math portion of MCAS, the state's end of year competency exam. The centerpiece of that strategy was a computer-based instructional (CBI) course. PHS used a commercially available CBI product to align the course content with the…
Descriptors: Computer Assisted Instruction, High Risk Students, High Stakes Tests, Course Content

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