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Ji-young Shin; Yujeong Choi – Language Learning & Technology, 2025
The use of AI-powered chatbots has recently been extensively examined for second language (L2) learning. While their positive effects have been widely reported regarding L2 English learning, studies involving less commonly taught languages (LCTLs) are scant. The current study incorporated an AI chatbot called Iruda in L2 Korean teaching, to…
Descriptors: Artificial Intelligence, Computer Software, Synchronous Communication, Korean
William Neil Littell; Brittany L. Peterson – Communication Teacher, 2025
Artificial intelligence (AI) is fundamentally reshaping classroom experiences. In this activity, students in a graduate-level project management class engaged in real-time conversations with AI- powered chatbots as though they were actual people. Students were required to perform a stakeholder analysis on the key stakeholders involved in their…
Descriptors: Artificial Intelligence, Synchronous Communication, Computer Software, Executive Function
Zilu Jiang; Kui Xie; David Stein – Online Learning, 2025
Although the role of psychological needs in supporting language learning is well established, less is known about how these needs operate in different online learning modes. This study investigates how basic psychological needs satisfaction (i.e., autonomy, competence, and relatedness) is associated with students' willingness to communicate (WTC),…
Descriptors: Psychological Needs, Need Gratification, Computer Mediated Communication, Asynchronous Communication
Giselly Mayra Larêdo Lima; Ludmila Beghini Viriato Sanchez; Johnatan dos Santos Pereira; Valderí de Castro Alcântara; Juliana Maria Magalhães Christino – Journal of Education and Learning, 2024
This research delves into the multifaceted aspects influencing the adoption and utilization of ChatGPT among postgraduate students. Executed as a qualitative study involving participants from a prominent federal university, the primary objective was to discern students' nuanced perceptions of ChatGPT and their inclination to embrace it as an…
Descriptors: Artificial Intelligence, Synchronous Communication, Computer Software, Graduate Students
Kylie S. Aikey – Journal of Legal Studies Education, 2024
This teaching note illustrates how escape rooms can be utilized as a tool to teach or review business law concepts, encourage student collaboration, and provide an opportunity for gameplay. Escape rooms can be adapted to any topic, made asynchronous, and scaled up to accommodate larger groups. This note also describes the value of incorporating…
Descriptors: Cooperation, Problem Solving, Educational Games, Business Administration Education
Brandie Wempe; Royce Ann Collins – Online Learning, 2024
This correlational cross-sectional study was conducted with 60 graduate students to explore their perceived social experiences with the use of synchronous videoconferencing in the online learning environment. By applying the theories of social presence and media richness, this study investigated the perceived relationship between social presence,…
Descriptors: Interpersonal Relationship, Synchronous Communication, Videoconferencing, Electronic Learning
Baiyun Chen; Ronald F. DeMara – IEEE Transactions on Education, 2024
The COVID-19 pandemic has introduced challenges to delivering laboratory-based STEM curricula. This study evaluates students' learning experience in a synchronous team design activity within the laboratory component of an undergraduate Computer Engineering course during the pandemic. Using the EduPad digital platform, students collaborated in…
Descriptors: Synchronous Communication, Distance Education, Engineering, STEM Education
Kern, Amie M.; Olimpo, Jeffrey T. – Journal of Microbiology & Biology Education, 2023
Course-based undergraduate research experiences (CUREs) have emerged as a viable platform to engage large numbers of students in real-world scientific practices. Historically, CUREs have been offered throughout science, technology, engineering, and mathematics curricula at both the introductory and advanced levels and have been facilitated by a…
Descriptors: Undergraduate Students, Student Research, Student Experience, Science Education
Yanti Herlanti; Shinji Nobira; Yasunobu Kuboki; Qumilaila Qumilaila – International Journal for Lesson and Learning Studies, 2025
Purpose: This study developed an online lesson study, investigated teacher professionalism after following an online lesson study and examined students' environmental literacy. Design/methodology/approach: This study used a mixed-method research design. The qualitative approach entailed observing science learning focussing on environmental issues…
Descriptors: Science Education, Environmental Education, Social Problems, Electronic Learning
Yung-Hsiang Hu – Education and Information Technologies, 2024
In this study, a generative artificial intelligence (AI)-assisted Think-Aloud Pair Problem-Solving (TAPPS) learning strategy was introduced to support ethical dilemma-related problem-solving learning activities. Then, an interactive virtual learning companion system was developed and tested in a business ethics course to evaluate the efficacy of…
Descriptors: Ethics, Problem Solving, Thinking Skills, Verbal Communication
Katy Ieong Cheng Ho Weatherly; Christopher Alan Weatherly – Journal of General Music Education, 2024
This article aims to provide practical strategies and examples for pre-service early education programs and early education teachers to develop music- and movement-based curricula for teacher preparation programs and early childhood music classrooms. To address the inconsistencies in early childhood music programs, the authors developed the…
Descriptors: Preservice Teachers, Music Education, Early Childhood Education, Preservice Teacher Education
Choi, Hajeen; Hur, Jaesung – Online Learning, 2023
This scoping review summarizes studies on passive participation in collaborative online learning activities that used computer-mediated communication tools in school settings. A total of 42 articles spanning about 20 years were explored. ERIC and three main journal indexes from Web of Science were used to locate articles. For each year searched,…
Descriptors: Student Participation, Cooperative Learning, Electronic Learning, Learning Activities
Milovic, Alex; Dingus, Rebecca – Marketing Education Review, 2021
This paper proposes a video-based discussion learning exercise to consider in addition to the traditional online discussion board format. While the traditional written interaction between students in an online classroom is beneficial, the mass adoption of video technology, along with limitations associated with online discussion boards, led to the…
Descriptors: Discussion (Teaching Technique), Video Technology, Online Courses, Learning Activities
Hongyan Yang; Miriam B. Larson; Rachel M. Wong – International Journal of Designs for Learning, 2024
This design case centers around a creative assignment given to graduate students studying instructional design. The goal of the assignment is to facilitate mastery of learning theories through the theory-based evaluation of an instructional product, using both research and imagination. By applying learning theories in a practical and engaging…
Descriptors: Learning Theories, Imagination, Research, Graduate Students
Elizabeth M. Goering – Journal of Teaching and Learning with Technology, 2023
Belonging, or the feeling of being a valued member of a community, has been linked to numerous positive outcomes in higher education. Although creating a sense of belonging at the campus level is important, equally important is fostering belonging in the classroom. Research has shown that belonging is more likely to occur in classes where students…
Descriptors: Sense of Community, Electronic Learning, Technology Integration, Technology Uses in Education

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