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Hang Wei; Rogier Bos; Paul Drijvers – Digital Experiences in Mathematics Education, 2024
In addressing the challenge of fostering functional thinking (FT) in secondary school students, our research centered on the question of how an embodied design can enhance FT's different aspects, including input-output, covariation, and correspondence views. Drawing from embodied cognition theory and focusing on an action- and perception-based…
Descriptors: Thinking Skills, Abstract Reasoning, Design, Input Output Analysis
Alkmini Gogou; Kostas Kasvikis – Education 3-13, 2024
The aim of the paper is to analyse and discuss the results of research concerning the development of historical concepts by Greek primary education pupils when engaged in a history game based on ICT. For purposes of the research, an experimental intervention was implemented. It was addressed to 67 pupils aged 10-11 years old, using an application…
Descriptors: Computer Simulation, History Instruction, Technology Uses in Education, Children
Enriquez-Gibson, Judith – British Journal of Educational Technology, 2016
Despite the increasing focus on non-dualistic and materialist approaches in education technology studies, the materiality of the body has not been adequately examined. Because of the heavy orientation towards affordance, interaction, participation, inclusion and access at the interface or between various spatial and liminal settings, the subject's…
Descriptors: Ethnography, Educational Technology, Man Machine Systems, Human Body
Allen, Lauren K.; Bhattacharyya, Siddhartha; Wilson, Timothy D. – Anatomical Sciences Education, 2015
The discrete anatomy of the eye's intricate oculomotor system is conceptually difficult for novice students to grasp. This is problematic given that this group of muscles represents one of the most common sites of clinical intervention in the treatment of ocular motility disorders and other eye disorders. This project was designed to develop a…
Descriptors: Anatomy, Visual Aids, Models, Human Body
Sinclair, Nathalie; Heyd-Metzuyanim, Einat – Technology, Knowledge and Learning, 2014
In this paper we describe a touchscreen application called "TouchCounts," which is designed to support the development of number sense in the early years. We first provide an a priori analysis of its affordances. Then, using Sfard's communicational approach, augmented by a focus both on the role of the body--particularly the fingers…
Descriptors: Preschool Children, Mathematical Concepts, Females, Computer Oriented Programs
Mauser, Michael – Physics Teacher, 2011
Seeing the reflection, refraction, dispersion, absorption, polarization, and scattering or diffraction of light within your own eye makes these properties of light truly personal. There are practical aspects of these within the eye phenomena, such as eye tracking for computer interfaces. They also offer some intriguing diversions, for example,…
Descriptors: Computer Interfaces, Human Body, Optics, Light
Li, Feng – ProQuest LLC, 2011
Video-based eye tracking techniques have become increasingly attractive in many research fields, such as visual perception and human-computer interface design. The technique primarily relies on the positional difference between the center of the eye's pupil and the first-surface reflection at the cornea, the corneal reflection (CR). This…
Descriptors: Program Effectiveness, Human Body, Visual Stimuli, Video Technology

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