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Showing 1 to 15 of 41 results Save | Export
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Muhammad Alhammami – Discover Education, 2024
This paper outlines the development of a Hardware Development Kit (HDK) for a remote training platform on FPGA Devices designed to provide university students pursuing degrees in electronic and informatics engineering (at the bachelor's, master's, and PhD levels) with the tools they need to learn and develop systems related to artificial…
Descriptors: Computer System Design, Distance Education, College Students, Engineering Education
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Fergusson, Anna; Pfannkuch, Maxine – Mathematical Thinking and Learning: An International Journal, 2022
The advent of data science has led to statistics education researchers re-thinking and expanding their ideas about tools for teaching statistical modeling, such as the use of code-driven tools at the secondary school level. Methods for statistical inference, such as the randomization test, are typically taught within secondary school classrooms…
Descriptors: Foreign Countries, Data Science, Statistics Education, Mathematical Models
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Sintonen, Sara – British Journal of Educational Technology, 2020
The article seeks to develop a better understanding of the contribution of materiality in a discourse between a creator (content producer) and an interface, dealing with analogue and digital artefacts. Focus is in the materiality of the two different art-creation learning processes, acrylic painting and digital painting. The objective of this…
Descriptors: Art Activities, Creative Activities, Art Materials, Paper (Material)
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Hu, Yue; Chen, Cheng-Huan; Su, Chien-Yuan – Journal of Educational Computing Research, 2021
Block-based visual programming tools, such as Scratch, Alice, and MIT App Inventor, provide an intuitive and easy-to-use editing interface through which to promote programming learning for novice students of various ages. However, very little attention has been paid to investigating these tools' overall effects on students' academic achievement…
Descriptors: Instructional Effectiveness, Programming Languages, Computer Science Education, Computer Interfaces
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Li, Yuguang C.; Melenbrink, Elizabeth L.; Cordonier, Guy J.; Boggs, Christopher; Khan, Anupama; Isaac, Morko Kwembur; Nkhonjera, Lameck Kabambalika; Bahati, David; Billinge, Simon J.; Haile, Sossina M.; Kreuter, Rodney A.; Crable, Robert M.; Mallouk, Thomas E. – Journal of Chemical Education, 2018
This paper presents a teaching kit that combines the fabrication of a low-cost microcontroller-based potentiostat and a LabVIEW-generated graphical user interface. The potentiostat enables undergraduate-level students to learn electroanalytical techniques and characterize energy conversion devices such as solar cells. The purpose of this teaching…
Descriptors: Computer Software, Chemistry, Science Instruction, Computer Graphics
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Hui, Kaleonui J.; Coney, John P.; Binder, P.-M. – Physics Teacher, 2016
In PASCO's Technical Article #763, it is stated that "PASCO [also] makes sensors with an 8-pin DIN connector. These sensors cannot be used with the Vernier interfaces, as they have different power requirements." Recently we had the need to make such connections in a 10-station freshman lab. Since the Vernier input is a 6-way BT 631A plug…
Descriptors: Science Laboratories, Science Experiments, Laboratory Equipment, Computer Interfaces
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Kim, Yanghee; Baylor, Amy L. – International Journal of Artificial Intelligence in Education, 2016
In this paper we review the contribution of our original work titled "Simulating Instructional Roles Through Pedagogical Agents" published in the "International Journal of Artificial Intelligence and Education" (Baylor and Kim in "Computers and Human Behavior," 25(2), 450-457, 2005). Our original work operationalized…
Descriptors: Artificial Intelligence, Intelligent Tutoring Systems, Computer Interfaces, Instructional Design
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Khan, Subhan; Jaffery, Mujtaba Hussain; Hanif, Athar; Asif, Muhammad Rizwan – IEEE Transactions on Education, 2017
This paper presents a MATLAB-based application to teach the guidance, navigation, and control concepts of a quadrotor to undergraduate students, using a graphical user interface (GUI) and 3-D animations. The Simulink quadrotor model is controlled by a proportional integral derivative controller and a linear quadratic regulator controller. The GUI…
Descriptors: Undergraduate Students, Animation, Teaching Methods, Educational Technology
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Nunn, John – Physics Education, 2016
A cordless mouse with an added reed switch is used as a wireless data logger to record every time the wheel of a trolley completes a revolution. The limitations of the system in terms of maximum clicking rate and spatial resolution are considered and data obtained from the descent of a trolley down a ramp at various different angles is analysed in…
Descriptors: Computer Peripherals, Computers, Computer Uses in Education, Computer Interfaces
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Park, Hyungjoo; Song, Hae-Deok – Educational Technology & Society, 2015
Given that a user interface interacts with users, a critical factor to be considered in improving the usability of an e-learning user interface is user-friendliness. Affordances enable users to more easily approach and engage in learning tasks because they strengthen positive, activating emotions. However, most studies on affordances limit…
Descriptors: Foreign Countries, Electronic Learning, Usability, Computer Interfaces
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Jagodzinski, Piotr; Wolski, Robert – Journal of Science Education and Technology, 2015
Natural User Interfaces (NUI) are now widely used in electronic devices such as smartphones, tablets and gaming consoles. We have tried to apply this technology in the teaching of chemistry in middle school and high school. A virtual chemical laboratory was developed in which students can simulate the performance of laboratory activities similar…
Descriptors: Computer Simulation, Virtual Classrooms, Science Laboratories, Computer Interfaces
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Chou, Jyh Rong – EURASIA Journal of Mathematics, Science & Technology Education, 2016
The touch mouse is a new type of computer mouse that provides users with a new way of touch-based environment to interact with computers. For more than a decade, user experience (UX) has grown into a core concept of human-computer interaction (HCI), describing a user's perceptions and responses that result from the use of a product in a particular…
Descriptors: Computer Peripherals, Computer Uses in Education, Handheld Devices, Educational Technology
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Yelamarthi, Kumar – Journal of STEM Education: Innovations and Research, 2016
Many interesting research and design questions occur at the intersections of traditional disciplines, yet most coursework and research programs for undergraduate engineering students are focused on one discipline. This leads to underutilization of the potential in better preparing students through multidisciplinary projects. Identifying this…
Descriptors: STEM Education, Robotics, Engineering Education, Technology Education
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Wadhwa, Ajay – Physics Education, 2012
Some balls which are made of high-quality rubber (an elastomeric) material, such as tennis or squash balls, could be used for the determination of an important property of such materials called resilience. Since a bouncing ball involves a single impact we call this property "rebound resilience" and express it as the ratio of the rebound height to…
Descriptors: Racquet Sports, Intervals, Time, Science Education
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Hafidi, Mohamed; Bensebaa, Taher – International Journal of Distance Education Technologies, 2015
The majority of adaptive and intelligent tutoring systems (AITS) are dedicated to a specific domain, allowing them to offer accurate models of the domain and the learner. The analysis produced from traces left by the users is didactically very precise and specific to the domain in question. It allows one to guide the learner in case of difficulty…
Descriptors: Intelligent Tutoring Systems, Foreign Countries, Interdisciplinary Approach, Universities
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