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Mailizar; Johar, Rahmah – International Journal of Instruction, 2021
The aim of this study is to examine factors that affect secondary students' behavioural intention to use GeoGebra Augmented Reality to support a projectbased geometry learning environment. To achieve this purpose, we adopted technology acceptance model (TAM). A total of 54 students from two lower secondary schools in Indonesia were involved in…
Descriptors: Intention, Computer Simulation, Active Learning, Student Projects
Listiqowati, Ika; Budijanto; Sumarmi; Ruja, I Nyoman – International Journal of Instruction, 2022
This study aimed to examine the impact of the project-based flipped classroom (PjBFC) model on online learning with synchronous and asynchronous strategies on student's critical thinking skills. The media used are Zoom meetings and WhatsApp. The research design was quasi-experimental research. The research subjects were students of the Geography…
Descriptors: Student Projects, Active Learning, Critical Thinking, Thinking Skills
Buchwald, Mikolaj; Czyz, Aleksandra; Jukiewicz, Marcin – International Journal of Instruction, 2021
The interaction between humans and computers is one of the most pressing challenges in contemporary society. Subtleties of this communication require that human-computer interfaces are conceptualized and tested by highly specialized experts. Here we describe a novel academic course for human-oriented designers and project managers, with the…
Descriptors: Medicine, Computer Interfaces, Brain, Cognitive Science
Gunawan, Gunawan; Harjono, Ahmad; Nisyah, Mir'atun; Kusdiastuti, Mahesti; Herayanti, Lovy – International Journal of Instruction, 2020
This research has developed learning tools of inquiry models combined with advance organizers in order to activate students' initial knowledge and improve their problem-solving skills. This article focuses on delivering the trial phase of the development process. The trial phase used non-equivalent pre-test post-test control group design to…
Descriptors: Problem Solving, Active Learning, Inquiry, Advance Organizers
Sigit, Diana Vivanti; Ristanto, Rizhal Hendi; Mufida, Siti Nur – International Journal of Instruction, 2022
"The Science, Technology, Engineering, Art and Mathematics" (STEAM) approach is increasingly used as it is believed to be capable of facilitating students to understand subjects and adjust to the 21st century competency framework. Integrating a project-based learning (PjBL) model with STEAM is part of good teaching practice. The…
Descriptors: Active Learning, Student Projects, Electronic Learning, STEM Education
Kustyarini, K. – International Journal of Instruction, 2020
The purpose of this study is to analyze the self-efficacy and emotional intelligence in mediating the effect of implementing active learning methods on student learning outcomes. The population of this study is the population in this study were Indonesian language and literature education students in East Java who were taking Indonesian Language…
Descriptors: Self Efficacy, Emotional Intelligence, Active Learning, Outcomes of Education
Bochkareva, Tatyana Nikolaevna; Akhmetshin, Elvir Munirovich; Zekiy, Angelina Olegovna; Moiseev, Arkadiy Viktorovich; Belomestnova, Margarita Evgenevna; Savelyeva, Irina Aleksandrovna; Aleynikova, Olga Sergeevna – International Journal of Instruction, 2020
The purpose of the research is to analyse the use of active learning technologies in training students and to assess the effectiveness of their use in the teaching process in secondary vocational education. In order to verify the effectiveness of the developed pedagogical methods, methods of experimental work and analysis of the obtained data were…
Descriptors: Active Learning, Educational Technology, Vocational Education, Secondary Education
Zulfa; Nusi, Ahmad; Ananda, Azwar; Efi, Agusti; Pernantah, Piki Setri – International Journal of Instruction, 2022
This study aims to find a simulation project-based learning model for the Minangkabau Natural Culture subject in higher education. This research method uses the research and development (R and D) development procedure using the Plomp development design that goes through 3 steps, namely: Preliminary Research, Prototyping Phase, and Assessment…
Descriptors: Student Projects, Active Learning, Higher Education, Models
Hung, Do Minh; Mai, Le Thi Tuyet – International Journal of Instruction, 2020
Pair/group work activities are now common in classroom and it is one of the prominent features of the learner-centred approach. This study aimed to investigate (1) teachers' perceptions toward group work and (2) their group work implementations in EFL speaking classes. The data were collected via a questionnaire from 105 high school English…
Descriptors: High School Teachers, Teacher Attitudes, Cooperative Learning, Second Language Instruction
Torres, Anthony; Sriraman, Vedaraman; Ortiz, Araceli – International Journal of Instruction, 2021
The focus of this study is to implement multiple assessment methods in order to comprehensively assess the impact of a Project Based Learning (PrBL) application in construction project management course. The assessment methods include various direct (objective) and indirect (subjective) evaluations methods. These methods included a pre and post…
Descriptors: Active Learning, Student Projects, Construction Management, Student Attitudes
Ariawan, I. Putu Wisna; Divayana, Dewa Gede Hendra – International Journal of Instruction, 2020
This study aimed to develop the blended learning design using the Kelase platform with learning concepts that internalize the Tri Kaya Parisudha concept and the Mathematics material structure by using Superitem concept so that the Mathematics learning process at the level of high school or vocational can be more effective. This research was…
Descriptors: Blended Learning, Integrated Learning Systems, Mathematics Instruction, Mathematical Concepts
Sugano, Shalom Grace C.; Mamolo, Leo A. – International Journal of Instruction, 2021
Literature shows that there is very little research focusing on the analysis of the effectiveness of teaching methodologies on the affective domain of the students. Effective instruction should be designed to cater to the individualities of learners that holistically develop not only the cognitive but also the affective domain. This requires…
Descriptors: Student Attitudes, Student Motivation, Teaching Methods, Instructional Effectiveness
Atmojo, Idam Ragil Widianto; Ardiansyah, Roy; Saputri, Dwi Yuniasih – International Journal of Instruction, 2022
Entrepreneurship skills are part of the essential skills in facing 21st-century challenges and demands. Therefore, this study aims to analyze the extent to which the empowerment of the creative entrepreneurship learning-based discovery skills (CEL-BaDiS Up) learning model can improve university students' science-based entrepreneurship (SciPreneur)…
Descriptors: Food, Biotechnology, Entrepreneurship, 21st Century Skills
Palupi, Bening Sri; Subiyantoro, Slamet; Rukayah; Triyanto – International Journal of Instruction, 2020
The study aims to compare the effectiveness of Guided Inquiry Learning (GIL) and Problem-Based Learning (PBL) model. A number of prior studies have implemented the GIL model for a limited area such as science. Similar to the PBL learning design, the previous studies that highlighted the application of GIL model was commonly targeted to find out…
Descriptors: Inquiry, Active Learning, Problem Based Learning, Writing Skills
Santyasa, I. Wayan; Rapi, Ni Ketut; Sara, I. Wayan Windu – International Journal of Instruction, 2020
Learning physics at SMA, does not only involve memorizing facts, but it also engages the students in solving more problems without delay and attaining a real learning achievement. This study aimed to analyze the effect of project-based learning (PjBL) compared with direct instruction (DI) and student procrastination on student cognitive…
Descriptors: Active Learning, Student Projects, Time Management, Physics

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