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Megan E. Welsh; Kayce L. Mastrup – Educational Technology Research and Development, 2025
This paper explores the potential of new, technology enriched teaching simulations (Simulations) to support learning. Using the principles of evidence-centered design (ECD; Mislevy et al., Measurement: Interdisciplinary Research and Perspectives. 1:3-62, 2003), we provide a roadmap for the design of: (a) simulation-based assessments (SBAs) and (b)…
Descriptors: Computer Simulation, Technology Uses in Education, Student Evaluation, Instructional Effectiveness
George Gyamfi; Barbara E. Hanna; Hassan Khosravi – Educational Technology Research and Development, 2024
While the provision of peer feedback has been widely recommended to enhance learning, many students are inexperienced in this area and would benefit from guidance. This study therefore examines the impact of instructions and examples on the quality of feedback provided by students on peer-developed learning resources produced via an online system,…
Descriptors: Feedback (Response), Peer Relationship, Educational Resources, Models
Ironsi, Chinaza Solomon – Educational Technology Research and Development, 2023
Digitally enhanced teaching does not imply neglecting appropriate teaching strategies and approaches. There are assertions that negative learning outcomes obtained in blended learning could be a result of neglecting the use of an appropriate lesson planning framework, teaching strategies and approaches. Already, there are calls for the use of more…
Descriptors: Technology Integration, Instructional Design, Instructional Effectiveness, Language Skills
Álvarez-Álvarez, Carmen; Falcon, Samuel – Educational Technology Research and Development, 2023
University teaching practices impact student interest, engagement, and academic performance. This paper presents a study that uses artificial intelligence (AI) to examine students' preferences for university teaching practices. We asked students in various fields open-ended questions about the best teaching practices they had experienced. Due to…
Descriptors: College Students, Preferences, Teaching Methods, Artificial Intelligence
Taylor, Ai-dung; Hung, Woei – Educational Technology Research and Development, 2022
Microlearning has gained popularity in both the training industry and professional studies disciplines over the last several years. While substantial information exists in industry articles and commentaries on the definition of microlearning--along with how to create, develop, and implement it--a closer look at the existing research is important.…
Descriptors: Instructional Effectiveness, Time on Task, Teaching Methods, Literature Reviews
Parong, Jocelyn; Mayer, Richard E. – Educational Technology Research and Development, 2021
A relatively new technology being used to deliver academic lessons is immersive virtual reality (IVR). This study examined whether IVR is a more effective instructional medium than other multimedia, such as a video on a computer monitor. Additionally, this study explored the underlying affective and cognitive mechanisms of learning in an immersive…
Descriptors: History Instruction, Computer Simulation, Instructional Effectiveness, Cognitive Processes
Hwang, Gwo-Jen; Lin, Yu-Chun; Lin, Hui-Chen – Educational Technology Research and Development, 2023
In conventional digital game-based learning, geographic maps are generally used to provide students with the whole picture of the gaming contexts, while the concepts to be learned are separately presented as individual gaming objects. Scholars have indicated the problems of such a gaming content design, in which students could encounter…
Descriptors: Spatial Ability, Concept Mapping, Computer Games, Game Based Learning
Matthew Schmidt; Yvonne Earnshaw; Isa Jahnke; Andrew A. Tawfik – Educational Technology Research and Development, 2024
This paper explores the adoption of an entangled eclecticism perspective in Learning Experience Design (LXD), integrating a sociotechnical-pedagogical systems approach. It emphasizes the significance of considering the sociocultural, technological, and pedagogical dimensions of learning as a cohesive, interconnected ecology to design effective…
Descriptors: Design, Learning Experience, Instructional Effectiveness, Culturally Relevant Education
Katlynn Dahl-Leonard; Colby Hall; Delanie Peacott – Educational Technology Research and Development, 2024
Technology to support student learning has become increasingly prevalent in schools and homes during the last few decades. Several recent reviews have examined aspects of technology-based literacy instruction, but they have not focused on the full array of literacy skills that can be addressed during technology-delivered instruction for elementary…
Descriptors: Meta Analysis, Literacy Education, Kindergarten, Elementary School Students
Serpil Yorganci – Educational Technology Research and Development, 2025
Flipped learning has been recognized as a promising pedagogical model for methodological progress in educational environments. Studies have shown the effectiveness of flipped learning when used with appropriate educational technologies and learning strategies. On the other hand, comprehensive guidance is required to combine this pedagogical model…
Descriptors: Flipped Classroom, Teaching Methods, Comparative Analysis, Metacognition
Cavanagh, Thomas M.; Kiersch, Christa – Educational Technology Research and Development, 2023
Principles derived from the Cognitive Theory of Multimedia Learning (CTML; Mayer in: Multimedia learning, Cambridge University Press, Cambridge, 2021) provide valuable guidance for enlisting commonly-available technologies to create effective online multimedia lessons. Specifically, CTML can guide instructional designers on the use of…
Descriptors: Technology Uses in Education, Electronic Learning, Multimedia Instruction, Epistemology
Suping Yi; Wenye Li; Yanyan Zhang; Rustam Shadiev – Educational Technology Research and Development, 2025
The purpose of the present study was to analyze the impact of technology on student foreign language learning, as it has been widely used to enhance language instruction over the past few decades. This multivariate meta--meta-analysis study aimed to examine the effects of technology on various aspects of language learning, including listening,…
Descriptors: Second Language Instruction, Second Language Learning, Meta Analysis, Language Skills
Kangkang Li; Jiaming Lan; Yongbin Hu – Educational Technology Research and Development, 2025
To investigate the potential of GPT-4.0 feedback to substitute teacher feedback in flipped classrooms, we conducted research that GPT-4.0 and a course teacher provided cognitive, praise, and mitigating feedback weekly via a course discussion platform, respectively. At the end of each topic, 89 third-year university students majoring in Educational…
Descriptors: Comparative Analysis, Artificial Intelligence, Feedback (Response), Questioning Techniques
Mirriahi, Negin; Jovanovic, Jelena; Lim, Lisa-Angelique; Lodge, Jason M. – Educational Technology Research and Development, 2021
Video in education has become pervasive. Globally, educators are recording instructional videos to augment their students' learning and, in many contexts, replace face-to-face lectures. However, the mere act of watching a video is primarily a passive learning experience likely leading to lack of student engagement hindering learning. Active…
Descriptors: Video Technology, Documentation, Active Learning, Questioning Techniques
Jue-Qi Guan; Wen-Zhuo Wang; Xiao-Feng Wang; Jiong Zhu; Gwo-Jen Hwang – Educational Technology Research and Development, 2024
Painting is the most fundamental kind of art, and is one important part of creative practice in art courses. In typical painting classes, students paint a picture independently with only a few theoretical explanations and may lack authentic experience of the painting topic. It would therefore be meaningful to construct a new painting form to…
Descriptors: Painting (Visual Arts), Art Education, Creativity, Computer Simulation

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