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Ofoegbu, Onyema Theresa; Asogwa, Uche Donatus; Ogbonna, Chimaobi Samuel – Educational Technology Research and Development, 2021
With increased emphasis on accessibility and quality education in tertiary institutions, open and distance learning (ODL) is occupying the center stage in Nigeria. Open educational resources (OERs) is becoming a valuable alternative to improving access to high-quality educational content released under open licenses by outstanding universities…
Descriptors: Foreign Countries, Higher Education, Distance Education, Open Education
Chang, Chiung-Sui; Chung, Chih-Hung; Chang, Julio Areck – Educational Technology Research and Development, 2020
Gaming is a part of today's society, especially for younger generations. Therefore, game-based approaches are unsurprisingly used for learning achievement. In this study, a game-based learning courseware was implemented using a problem-based strategy. For this purpose, a game known as 'Programmer Adventure Land' was designed and developed. A group…
Descriptors: Problem Based Learning, Game Based Learning, Computer Science Education, Programming
van Rooij, Shahron Williams – Educational Technology Research and Development, 2011
This paper reports the results of a study to identify the extent to which organizations that develop educational/training products are committed to project management, as measured by their project management implementation maturity, as a methodology that is separate and distinct from the processes of instructional design. A Web survey was…
Descriptors: Instructional Design, Private Sector, Organizations (Groups), Public Sector
Bishop, M. J.; Amankwatia, Tonya B.; Cates, Ward Mitchell – Educational Technology Research and Development, 2008
Sound may hold great promise for instructional software by supporting learning in a variety of ways. Conceptual and preconceptual barriers, however, still appear to prevent software designers from using sound more effectively in their instructional products. Interface books seldom discuss the use of sound and when they do, it is most often simple…
Descriptors: Instructional Design, Courseware, Narration, Content Analysis
Boot, Eddy W.; van Merrienboer, Jeroen J. G.; Veerman, Arja L. – Educational Technology Research and Development, 2007
The development of instructional software is a complex process, posing high demands to the technical and didactical expertise of developers. Domain specialists rather than professional developers are often responsible for it, but authoring tools with pre-structured templates claim to compensate for this limited experience. This study compares…
Descriptors: Courseware, Comparative Analysis, Production Techniques, Pedagogical Content Knowledge
Wang, Qiyun; Nieveen, Nienke; van den Akker, Jan – Educational Technology Research and Development, 2007
The CASCADE-MUCH system was designed to help teacher-designers in Shanghai, China with the development of instructional scenarios for multimedia curricula. After four rounds of prototyping, a summative evaluation was carried out to assess practicality. Results showed that the system was practical for the intended target users in Shanghai and also…
Descriptors: Curriculum Development, Instructional Design, Summative Evaluation, Foreign Countries
Stoof, Angela; Martens, Rob L.; van Merrienboer, Jeroen J. G. – Educational Technology Research and Development, 2007
This article describes the design and formative evaluation of a Web-based tool that supports curriculum developers in constructing competence maps. Competence maps describe final attainment levels of educational programs in terms of--interrelated--competencies. Key requirements for the competence-mapping tool were validity and practicality.…
Descriptors: Instructional Design, Formative Evaluation, Internet, Concept Mapping

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