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Showing 1 to 15 of 38 results Save | Export
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Tissenbaum, Mike; Weintrop, David; Holbert, Nathan; Clegg, Tamara – British Journal of Educational Technology, 2021
This paper argues for a re-examination of the nature and goals of broad computing education initiatives. Instead of starting with specific values or goals, we instead begin by considering various desired endpoints of computing instruction and then work backward to reason about what form learning activities might take and what are the underlying…
Descriptors: Computer Science Education, Educational Objectives, Educational Principles, Values
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Vindya V. Senadheera; Thilini P. Rupasinghe; Dileepa S. Ediriweera – Journal of Learning for Development, 2024
Most students in higher education at present are 'digital natives.' They use technology in every facet of their life, including their education. They learn from formally organised courses as well as from informal learning. Hence, informal learning has been identified as crucial for the sustainability of higher education in the current global…
Descriptors: Informal Education, Sustainability, Higher Education, Influence of Technology
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Harmandaoglu Baz, Esra; Cephe, Pasa Tevfik – Education and Information Technologies, 2022
This study aims to test a model investigating the contribution of computer self-efficacy, computer anxiety, constructivist teaching beliefs, and computer attitude to predicting English student teachers' behavioral intention to use information and communication technologies (ICT) in their future classes. The sample of the study consists of 861…
Descriptors: Foreign Countries, Self Efficacy, Computer Literacy, Anxiety
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Njenga, James K. – Reading & Writing: Journal of the Reading Association of South Africa, 2018
Forces of globalisation and economic competition enhanced by, among others, the digital technologies, are radically transforming the social context. Digital technologies are characterised by a powerful and pervasive Internet as well as the related information and communication technologies. Globalisation is facilitated by the universally…
Descriptors: Computer Literacy, Definitions, Critical Literacy, Socioeconomic Status
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Juškeviciene, Anita; Dagiene, Valentina – Informatics in Education, 2018
The European Commission Science Hub has been promoting Computational Thinking (CT) as an important 21st century skill or competence. However, „despite the high interest in developing computational thinking among schoolchildren and the large public and private investment in CT initiatives, there are a number of issues and challenges for the…
Descriptors: Computation, Thinking Skills, Computer Literacy, Skill Development
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Ezeamuzie, Ndudi O. – Journal of Educational Computing Research, 2023
Most studies suggest that students develop computational thinking (CT) through learning programming. However, when the target of CT is decoupled from programming, emerging evidence challenges the assertion of CT transferability from programming. In this study, CT was operationalized in everyday problem-solving contexts in a learning experiment (n…
Descriptors: Programming, Computer Science Education, Problem Solving, Thinking Skills
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Kanaki, Kalliopi; Kalogiannakis, Michail – Education and Information Technologies, 2018
Objects are everywhere. People deal with them from the beginning of their lives. From babyhood, they start to recognise them and, progressively, learn to define their attributes and designate the actions related to them. Although the basis of object-oriented programming is translating real-world objects into the object-oriented code, learning…
Descriptors: Teaching Methods, Preschool Education, Preschool Children, Physical Sciences
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Paskevicius, Michael; Irvine, Valerie – Journal of Interactive Media in Education, 2019
Beyond providing alternatives to traditional learning resources, there exists a gap in the literature in understanding how openness is impacting teaching and learning in higher education. This paper explores the ways in which educators describe how open education is impacting their pedagogical designs. Using a phenomenological approach with…
Descriptors: Foreign Countries, Educational Practices, Instructional Design, Praxis
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Reynolds, Rebecca – Educational Technology Research and Development, 2016
This paper offers a newly conceptualized modular framework for digital literacy that defines this concept as a task-driven "social constructivist digital literacy," comprising 6 practice domains grounded in Constructionism and social constructivism: Create, Manage, Publish, Socialize, Research, Surf. The framework articulates possible…
Descriptors: Computer Literacy, Constructivism (Learning), Instructional Design, Educational Games
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Carnow, Anneline J.; Steenkamp, Andries; Ekron, Christélle – Reading & Writing: Journal of the Reading Association of South Africa, 2020
Background: IsiXhosa students enrolled for the BEd Foundation Phase qualification at a university in South Africa failed their first year in identified at-risk subjects, namely Mathematics in Education, Language in Education and Computer Literacy. The students stated the reasons for failure as not understanding the concepts and terms of the…
Descriptors: African Languages, Native Language, Undergraduate Students, Academic Failure
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Kordaki, Maria; Papastergiou, Marina; Psomos, Panagiotis – Education and Information Technologies, 2016
The aim of this work was twofold. First, an empirical study was designed aimed at investigating the perceptions that entry-level non-computing majors--namely Physical Education and Sport Science (PESS) undergraduate students--hold about basic Computer Literacy (CL) issues. The participants were 90 first-year PESS students, and their perceptions…
Descriptors: Undergraduate Students, Student Attitudes, Computer Assisted Instruction, Educational Games
Topolovcan, Tomislav; Matijevic, Milan – Online Submission, 2016
The aim of this research was to investigate whether particular socio-demographic characteristics of pupils in lower secondary education, their level of computer selfefficacy and motivation for using digital media in class are considered significant predictors of constructivist learning. Furthermore, the aim was to investigate the characteristics…
Descriptors: Foreign Countries, Constructivism (Learning), Secondary Education, Secondary School Students
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Alexander, Amanda; Ho, Tuan – Art Education, 2015
Since the summer of 2006, the University of Texas at Arlington (UTA), in the Dallas/Ft. Worth metroplex, has invited secondary students to participate in their summer SEED program on campus. The program was developed by the Dean of the School of Architecture and the Chair of the Art + Art History Department. SEED (Strategies, Events, Episodes +…
Descriptors: Secondary School Students, Video Games, Experiential Learning, Summer Programs
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Teo, Timothy; Huang, Fang; Hoi, Cathy Ka Weng – Interactive Learning Environments, 2018
Given the paradox between pervasive promotion of technology use in English teaching and lack of studies about teachers' technology acceptance in China, this study aims to examine intentions of English teachers in China to use technology in their classroom teaching. Based on the technology acceptance model, eight variables including perceived…
Descriptors: Foreign Countries, Technology Uses in Education, Intention, English (Second Language)
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Vural, Omer Faruk – Educational Sciences: Theory and Practice, 2013
In this study, it is mainly focused on investigating the effect of question-embedded online interactive video environment on student achievement. A quasi-experimental design was development to compare the effectiveness of a question-embedded interactive video environment (QVE) and an interactive video environment without the question component…
Descriptors: Foreign Countries, Electronic Learning, Interactive Video, Instructional Effectiveness
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