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Showing 1 to 15 of 49 results Save | Export
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Natalija Bošnjakovic; Ivana Ðurdevic Babic – Technology, Knowledge and Learning, 2025
To improve and facilitate the acquisition of learning outcomes, teachers often use innovative teaching methods such as gamification to keep students' attention and increase their motivation. In recent years, the use of educational data mining (EDM) methods to explore academic topics has increased. With the expansion of EDM, a gap in the literature…
Descriptors: Data Collection, Gamification, Teaching Methods, Attention
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Toshiya Arakawa; Haruki Miyakawa – Technology, Knowledge and Learning, 2025
Data science education in Japan extends from elementary to high school students. However, some studies show that this has not enhanced interest or curiosity in data science. Therefore, gamification appears to be an efficient method for encouraging high school students' interest in data science, with research indicating that video games are…
Descriptors: Data Science, Educational Games, Statistics Education, Foreign Countries
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Khulbe, Manisha; Tammets, Kairit – Technology, Knowledge and Learning, 2023
Insights derived from classroom data can help teachers improve their practice and students' learning. However, a number of obstacles stand in the way of widespread adoption of data use. Teachers are often sceptical about the usefulness of data. Even when willing to work with data, they often do not have the relevant skills. Tools for analysis of…
Descriptors: Faculty Development, Learning Analytics, Intervention, Teacher Attitudes
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Amine Boulahmel; Fahima Djelil; Gregory Smits – Technology, Knowledge and Learning, 2025
Self-regulated learning (SRL) theory comprises cognitive, metacognitive, and affective aspects that enable learners to autonomously manage their learning processes. This article presents a systematic literature review on the measurement of SRL in digital platforms, that compiles the 53 most relevant empirical studies published between 2015 and…
Descriptors: Independent Study, Educational Research, Classification, Educational Indicators
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Alturki, Sarah; Hulpu?, Ioana; Stuckenschmidt, Heiner – Technology, Knowledge and Learning, 2022
The tremendous growth of educational institutions' electronic data provides the opportunity to extract information that can be used to predict students' overall success, predict students' dropout rate, evaluate the performance of teachers and instructors, improve the learning material according to students' needs, and much more. This paper aims to…
Descriptors: Grade Prediction, Academic Achievement, Data Use, Dropout Rate
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Hiroaki Ogata; Changhao Liang; Yuko Toyokawa; Chia-Yu Hsu; Kohei Nakamura; Taisei Yamauchi; Brendan Flanagan; Yiling Dai; Kyosuke Takami; Izumi Horikoshi; Rwitajit Majumdar – Technology, Knowledge and Learning, 2024
This paper explores co-design in Japanese education for deploying data-driven educational technology and practice. Although there is a growing emphasis on data to inform educational decision-making and personalize learning experiences, challenges such as data interoperability and inconsistency with teaching goals prevent practitioners from…
Descriptors: Educational Technology, Instructional Design, Cooperation, Data Use
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Pillutla, Venkata Sai; Tawfik, Andrew A.; Giabbanelli, Philippe J. – Technology, Knowledge and Learning, 2020
In massive open online courses (MOOCs), learners can interact with each other using discussion boards. Automatically inferring the states or needs of learners from their posts is of interest to instructors, who are faced with a high attrition in MOOCs. Machine learning has previously been successfully used to identify states such as confusion or…
Descriptors: Learning Processes, Online Courses, Data Collection, Data Analysis
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Tolwinska, Bozena – Technology, Knowledge and Learning, 2021
The aim of the analysis is to present the role of school principals in supporting teachers' skillful use of information and communication technologies in education. The article presents the results of analysis of a fragment of data from a study carried out in 2017 as part of the research project devoted to the specificity of functioning of schools…
Descriptors: Principals, Administrator Role, Technological Literacy, Educational Technology
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Flávio Marques; Leonardo Lignani; João Quadros; Myrna Amorim; Windson Viana; Eduardo Ogasawara; Joel dos Santos – Technology, Knowledge and Learning, 2025
Educational games help reinforce educational concepts. They help students learn through hypothesizing, probing, and reflecting upon the game environment. Understanding the impact of a game is important before deploying it in a class. Recent studies in learning analysis describe methodologies and approaches for analyzing educational games. However,…
Descriptors: Design, Educational Games, Reinforcement, Game Based Learning
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Andrew A. Tawfik; Linda Payne; Andrew M. Olney – Technology, Knowledge and Learning, 2024
Theorists and educators increasingly highlight the importance of computational thinking in STEM education. While various scaffolding strategies describe how to best support this skillset (i.e., paired programming, worked examples), less research has focused on the design and development of these digital tools. One way to support computational…
Descriptors: Thinking Skills, Computation, STEM Education, Scaffolding (Teaching Technique)
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Armatas, Christine; Kwong, Theresa; Chun, Cecilia; Spratt, Christine; Chan, Dick; Kwan, Joanna – Technology, Knowledge and Learning, 2022
The application of learning analytics (LA) to research and practice in higher education is expanding. Researchers and practitioners are using LA to provide an evidentiary basis across higher education to investigate student learning, to drive institutional quality improvement strategies, to determine at-risk behaviours and develop intervention…
Descriptors: Learning Analytics, Higher Education, Foreign Countries, Curriculum Evaluation
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Delcker, Jan – Technology, Knowledge and Learning, 2023
The influence of digitalisation on society and the workplace require stakeholders in school development to incorporate digital competencies into school curricula. This study examines the occurrence of digital components in 831 curricula of the vocational schools in Baden-Württemberg, Germany with a text mining approach and the analysis of keywords…
Descriptors: Technology Uses in Education, Digital Literacy, Vocational Schools, Curriculum Evaluation
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Mohammad Khalil; Paraskevi Topali; Alejandro Ortega-Arranz; Erkan Er; Gökhan Akçapinar; Gleb Belokrys – Technology, Knowledge and Learning, 2024
The use of videos in teaching has gained impetus in recent years, especially after the increased attention towards remote learning. Understanding students' video-related behaviour through learning (and video) analytics can offer instructors significant potential to intervene and enhance course designs. Previous studies explored students' video…
Descriptors: Foreign Countries, MOOCs, Distance Education, Online Courses
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Li, Maximilian Xiling; Nadj, Mario; Maedche, Alexander; Ifenthaler, Dirk; Wöhler, Johannes – Technology, Knowledge and Learning, 2022
With the advent of physiological computing systems, new avenues are emerging for the field of learning analytics related to the potential integration of physiological data. To this end, we developed a physiological computing infrastructure to collect physiological data, surveys, and browsing behavior data to capture students' learning journey in…
Descriptors: Physiology, Computation, Artificial Intelligence, Psychological Patterns
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Cardona Zapata, Mónica Eliana; López Ríos, Sonia – Technology, Knowledge and Learning, 2022
Experimental activity in the physics teaching can be considered as a space in which teachers create contexts for students to approach the way scientific knowledge is constructed. In this sense, the strategies for the integration of Information and Communication Technologies (ICT) in the context of science education, has a wide potential to guide…
Descriptors: Physics, Science Instruction, Teaching Methods, Visual Aids
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