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Eysink, Tessa H. S.; van Dijk, Alieke M.; de Jong, Ton – Educational Technology Research and Development, 2020
This paper describes the development of the BE COOL! learning environment that gives all children, gifted and non-gifted, the opportunity to learn at a level matching their specific needs and abilities within the social context of regular education. BE COOL! uses the ability-adjusted jigsaw method, in which children of varying ability levels work…
Descriptors: Electronic Learning, Academically Gifted, Inclusion, Educational Environment
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Kapici, Hasan Ozgur; Akcay, Hakan; de Jong, Ton – Journal of Research on Technology in Education, 2020
The science learning environment is an important factor in students' attitudes toward their science experiences in school, as well as toward science courses. This study compares how learning in different laboratory environments (hands-on or virtual) influences these attitudes for middle school (7th grade) students. Participants were 143…
Descriptors: Scientific Attitudes, Positive Attitudes, Attitude Change, Middle School Students
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Eysink, Tessa H. S.; de Jong, Ton – Journal of the Learning Sciences, 2012
This study compared the affordances of 4 multimedia learning environments for specific learning processes. The environments covered the same domain but used different instructional approaches: (a) hypermedia learning, (b) observational learning, (c) self-explanation-based learning, and (d) inquiry learning. Although they all promote an active…
Descriptors: Multimedia Instruction, Hypermedia, Educational Environment, Inquiry
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Kolloffel, Bas; Eysink, Tessa H. S.; de Jong, Ton; Wilhelm, Pascal – Instructional Science: An International Journal of the Learning Sciences, 2009
The current study investigated the effects of different external representational formats on learning combinatorics and probability theory in an inquiry based learning environment. Five conditions were compared in a pre-test post-test design: three conditions each using a single external representational format (Diagram, Arithmetic, or Text), and…
Descriptors: Computer Simulation, Inquiry, Active Learning, Cognitive Processes