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Liu, Sa; Liu, Min – AERA Online Paper Repository, 2021
To understand how learner metacognition and goal orientation affect learner problem-solving in a Serious Game (SG) environment, this study examined 12 undergraduate students' metacognition, goal orientations, and problem-solving performances and processes while playing a SG that adopts problem-based learning pedagogy to teach space science.…
Descriptors: Metacognition, Goal Orientation, Problem Solving, Undergraduate Students
Liu, Min; Olmanson, Justin; Horton, Lucas; Toprac, Paul – Online Submission, 2011
This study examines middle school students' learning and motivation as they engaged in a multimedia enriched problem-based learning (PBL) environment for middle school science. Using a mixed-method design with both quantitative and qualitative data, we investigated the effect of a multimedia environment on sixth graders' science learning, their…
Descriptors: Student Motivation, Learning, Multimedia Instruction, Problem Based Learning
Horton, Lucas; Liu, Min; Olmanson, Justin; Toprac, Paul – Online Submission, 2011
In this paper we explore students' engagement in a new media enhanced problem-based learning (PBL) environment and investigate the characteristics of these environments that facilitate learning. We investigated both student experiences using a new media enhanced PBL environment and the specific elements students found most supportive of their…
Descriptors: Learner Engagement, Problem Based Learning, Grade 6, Information Processing
Pedersen, Susan; Liu, Min – 2001
This study examined the potential of a hypermedia-based expert tool to scaffold 66 regular education sixth graders engaged in a problem-based learning (PBL) program. Participants completed "Alien Rescue," a hypermedia PBL environment on the solar system. The tool under investigation offered students interactive video of an expert…
Descriptors: Cognitive Processes, Elementary School Students, Hypermedia, Intermediate Grades
Williams, Douglas C.; Liu, Min; Benton, Denise – 2001
Research has shown the potential of a problem-based approach to enhance students' learning. The interactive nature of hypermedia technology and its ability to deliver information in different media formats can provide unique capabilities for implementing problem-based learning (PBL) environments. Yet, little is known about the types of tools that…
Descriptors: Computer Assisted Instruction, Computer Software Development, Educational Environment, Educational Technology
Williams, Douglas C.; Hemstreet, Susan; Liu, Min; Smith, Vickie Dunlevy – 1998
This study investigated the use of tools and design features as employed in a problem-based learning (PBL) environment and their effectiveness on seventh grade students' learning of science concepts. Specifically, the study examined: (1) the effect of the computer-supported PBL environment on the achievement of middle school students; (2) the…
Descriptors: Academic Achievement, Computer Assisted Instruction, Courseware, Educational Environment