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Cochrane, Thomas – International Journal of Mobile and Blended Learning, 2016
This paper explores the development of virtual reality (VR) use in education and the emergence of mobile VR based content creation and sharing as a platform for enabling learner-generated content and learner-generated contexts. The author argues that an ecology of resources that maps the user content creation and sharing affordances of mobile…
Descriptors: Learning Experience, Computer Simulation, Simulated Environment, Technology Uses in Education

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