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Peer reviewedMansheim, Jan; Baldridge, Phyllis – Mathematics Teacher, 1987
How set theory, combinatorics, probability, and the study of algorithms can be used in solving two problems is described in detail. Three computer programs are listed. (MNS)
Descriptors: Algorithms, Computer Software, Flow Charts, Learning Activities
McCoy, Leah P.; Kreiger, Lisa W. – 1988
This reinforcement activity has been used by students from the elementary school level to the graduate school level who possess intermediate level ability in programming Logo. The activity, which consists of writing Logo programs that animate an object, can have several positive effects as it: (1) helps develop problem-solving skills; (2)…
Descriptors: Animation, Computer Software, Elementary Secondary Education, Higher Education
Peer reviewedMuller, James H. – NASSP Bulletin, 1986
Since LOGO was introduced at a 1981 National Council of Teachers of Mathematics conference, this computer language has spread through the schools and spawned Young People's LOGO Association groups throughout the United States and Canada. Teaching LOGO like other languages might alienate youngsters already at home with computer technology. (MLH)
Descriptors: Computer Assisted Instruction, Computer Literacy, Elementary Secondary Education, Microcomputers
Peer reviewedCobb, C. H. – Optometric Education, 1992
A mechanism for using personal computer spreadsheet software to generate unique laboratory and problem assignments in optics for each student and provide corresponding solutions that can be checked quickly is described. The method minimizes some students' tendency to inspect others' solutions without solving problems themselves. Another…
Descriptors: Assignments, Computer Oriented Programs, Higher Education, Microcomputers
Adamson, Eadie – 1988
This paper provides guidelines and programming commands for using LogoWriter activity cards in game-writing as a way to develop student programming skills. Suggestions are made for the specific activity cards to use, and solutions are provided for some of the problems that were most frequently encountered by the author's students as they worked on…
Descriptors: Class Activities, Computer Games, Computer Software, Microcomputers
Peer reviewedHaigh, William E. – Mathematics Teacher, 1986
Given is an example of the solution of maximum-minimum problems by replacing differentiation techniques with microcomputers and simple BASIC programs. (MNS)
Descriptors: Computer Software, Graphs, Mathematics Instruction, Measurement
Peer reviewedOtt, Jack A. – Mathematics Teacher, 1985
A realistic problem is presented, computing the probability of winning a sports playoff series if the probability if winning a single game is known. Only simple permutation formulas and some basic logic are required to solve the problem. Two computer programs and a discussion of solution methods are included. (MNS)
Descriptors: Computer Software, Mathematics Instruction, Microcomputers, Probability
Classroom Computer Learning, 1984
Suggestions for five activities are presented. They include: ideas for several student problem-solving projects; preparing a flowsheet and program for 10 coin and dice games; using word processor formatting commands to create word designs; creating sounds; and writing a program to print out sums indefinitely. (JN)
Descriptors: Class Activities, Computer Science Education, High Schools, Learning Activities
Peer reviewedHaigh, William E. – Mathematics Teacher, 1985
Use of the computer to simulate or imitate probability problems that are difficult to analyze in any other way is discussed. How the Monte Carlo method works is clarified, with sample problems and programs. (MNS)
Descriptors: Computer Software, Learning Activities, Mathematics Instruction, Microcomputers
Peer reviewedCornelius, Richard; And Others – Journal of Chemical Education, 1985
Addresses issues related to the use of microcomputers for solving problems. Includes considerations of the impact of software availability, the nature of software for chemical education, general-purpose software, and dedicated software. (JN)
Descriptors: Calculators, Chemistry, Computer Software, Higher Education
Peer reviewedMiller, Anne, Ed.; Radziemski, Cathy, Ed. – School Science and Mathematics, 1988
Three pieces of computer software are described and reviewed: HyperCard, to build and use varied applications; Iggy's Gnees, for problem solving with shapes in grades kindergarten-two; and Algebra Shop, for practicing skills and problem solving. (MNS)
Descriptors: Algebra, Computer Software, Elementary Secondary Education, Geometric Concepts
Peer reviewedKimberling, Clark – Mathematics Teacher, 1986
A hypothetical classroom discussion is used to present concepts and problems students can master. Three computer programs are listed for binomial probabilities. (MNS)
Descriptors: College Mathematics, Computer Software, Higher Education, Mathematical Applications
Peer reviewedBillstein, Rick; Lott, Johnny W. – Arithmetic Teacher, 1986
The use of the computer language Logo offers an excellent opportunity to use technology to help develop problem-solving skills and other mathematical concepts. Examples of explorations are presented. (MNS)
Descriptors: Computer Oriented Programs, Elementary Education, Elementary School Mathematics, Geometric Concepts
Peer reviewedPhillips, Richard J. – Mathematics in School, 1986
Suggestions for how teachers can use the programs in the Micro Primer Software Packs are given. While the reader needs to be familiar with the programs to make full use of the comments, some ideas concerning the interaction between child, computer, and teacher can be garnered. (MNS)
Descriptors: Computer Software, Elementary Education, Elementary School Mathematics, Learning Activities
Thomas, Charles R. – Engineering Education, 1985
Discusses programming projects in applied technology courses, examining documentation, formal reports, and implementation. Includes recommendations based on experience with a sophomore machine elements course which provided computers for problem solving exercises. (DH)
Descriptors: Computer Oriented Programs, Curriculum Development, Engineering, Engineering Education


