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Matt Bower, Editor; Belinda von Mengersen, Editor – Routledge, Taylor & Francis Group, 2025
This book is a groundbreaking exploration of how to empower students as innovative creators in an increasingly technology-driven world. With rapid advancements in Artificial Intelligence and other technologies reshaping society, this text champions the critical role of creativity in education, explaining how teachers can equip learners with skills…
Descriptors: Technology Uses in Education, Educational Technology, Design, Artificial Intelligence
Peer reviewedChung, Chen-Hua; And Others – Journal of Creative Behavior, 1992
This paper proposes the use of hypermedia as a design framework for creativity facilitation programs. It includes an overview of the major schools of thought in creativity, a review of fundamental concepts in hypertext and hypermedia, a discussion of design issues related to hypermedia-based creativity facilitation programs, and suggestions for…
Descriptors: Computer Oriented Programs, Creative Development, Creativity, Hypermedia
Peer reviewedWagner, Christian – Journal of Creative Behavior, 1996
This article argues that, if creativity is measured by outcomes, then basic forms of reasoning (deduction, induction, abduction, specialization/generalization, and elementary memory associations) can be considered mildly creative. The claim is backed by references to computer programs that have generated creative outcomes. Limitations of this…
Descriptors: Abstract Reasoning, Artificial Intelligence, Computer Oriented Programs, Creative Thinking

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