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| Algorithms | 1 |
| Computer Graphics | 1 |
| Computer Simulation | 1 |
| Computers | 1 |
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| Fractals | 1 |
| Functions (Mathematics) | 1 |
| Graphic Arts | 1 |
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| Scientific American | 1 |
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| Dewdney, A. K. | 1 |
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Dewdney, A. K. – Scientific American, 1989
Discussed are three examples of computer graphics including biomorphs, Truchet tilings, and fractal popcorn. The graphics are shown and the basic algorithm using multiple iteration of a particular function or mathematical operation is described. An illustration of a snail shell created by computer graphics is presented. (YP)
Descriptors: Algorithms, Computer Graphics, Computer Simulation, Computers


