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Peer reviewedJohnson, Jerry A. – Mathematics Teacher, 1986
The probability of selecting two matching socks is discussed. (MNS)
Descriptors: Learning Activities, Mathematics Instruction, Probability, Problem Solving
Peer reviewedShulte, Albert P. – Arithmetic Teacher, 1987
Research on what elementary school students know about probability prior to instruction and what they can learn about probability is concisely reviewed. Many references are included. (MNS)
Descriptors: Educational Research, Elementary Education, Elementary School Mathematics, Mathematics Instruction
Peer reviewedCoughlin, Mary; Kerwin, Carolyn – Mathematics Teacher, 1985
Two specific cases involving Pascal's Problem of the Points are discussed, followed by a solution in the general case. (MNS)
Descriptors: Algebra, Diagrams, Induction, Mathematics
Peer reviewedLitwiller, Bonnie H.; Duncan, David R. – Mathematics Teacher, 1984
How probabilities change when playing the game of craps with dice having 8, 12, or 20 faces is discussed. Five challenge questions are also included. (MNS)
Descriptors: Educational Games, Mathematical Enrichment, Mathematics Instruction, Probability
Peer reviewedCalhoun, Michael J. – Clearing House, 1982
Suggests a technique for use in teaching science students how to gather and analyze statistical data. (FL)
Descriptors: Biological Sciences, Elementary Secondary Education, Learning Activities, Probability
Peer reviewedMcGalliard, William; Cooney, Thomas J. – School Science and Mathematics, 1979
The necessity for inferring and predicting in everyday life is discussed. Eight activities, ranging from sixth- to twelfth-grade levels, are suggested. (MK)
Descriptors: Activities, Basic Skills, Elementary Secondary Education, Mathematics Education
Peer reviewedLannen, Brian – Mathematics Teaching in the Middle School, 1999
Presents a game designed as a chance-and-data activity that can be used to illustrate the use of probability-tree diagrams and multiplication and addition rules of probability. (ASK)
Descriptors: Educational Games, Junior High Schools, Mathematics Activities, Mathematics Instruction
Peer reviewedCuff, Carolyn K. – Mathematics Teacher, 1998
Discusses the commercial for Skittles candies and asks the question "How many flavor combinations can you find?" Focuses on the modeling for a Skittles exercise which includes a brief outline of the mathematical modeling process. Guides students in the use of the binomial theorem and Pascal's triangle in this activity. (ASK)
Descriptors: Mathematical Concepts, Mathematics Activities, Mathematics Instruction, Probability
Peer reviewedDuncan, David R.; Litwiller, Bonnie H. – School Science and Mathematics, 1975
Methods of determining probabilities of various outcomes of the game Yahtzee are described. (SD)
Descriptors: Experiential Learning, Games, Mathematical Applications, Probability
Peer reviewedJenson, Robert J. – Arithmetic Teacher, 1987
Presented are ideas for teaching mathematics with a microcomputer. Ideas include using Apple II Logo to help select students for activities (Wheel of Fortune) and activities to explore how the programming operates. (RH)
Descriptors: Computer Assisted Instruction, Elementary Education, Elementary School Mathematics, Mathematics Instruction
Peer reviewedHenningsen, Jacqueline – Mathematics Teacher, 1984
Techniques that students can use to make predictions about performances in the Olympics include point estimation. This is used to estimate a single value using a set of data. A worksheet for students is included. (MNS)
Descriptors: Learning Activities, Mathematics Instruction, Prediction, Probability
Peer reviewedHoffman, Nathan – Mathematics Teacher, 1976
Activities are described for a probability unit in which the Markov process is studied and applied to the weather. (DT)
Descriptors: Elementary Secondary Education, Instruction, Learning Activities, Mathematics Education
Lappan, Glenda; Winter, M. J. – Creative Computing, 1979
The computer is used to simulate repetitions of games used in teaching expected value. Details of the games and the computer programs are given. (MP)
Descriptors: Computer Programs, Computers, Games, Higher Education
Peer reviewedBrunner, Regina Baron – Mathematics Teacher, 1997
Presents a Monte Carlo simulation on probability using a telephone directory as a pseudorandom-number generator. Claims that Monte Carlo simulations offer a way to teach probability concretely and with understanding and that students enjoy the probability experiments. (ASK)
Descriptors: Class Activities, Mathematics Instruction, Monte Carlo Methods, Probability
Peer reviewedHaws, LaDawn – Mathematics Teacher, 1995
Uses probability and Pascal's triangle to analyze the game Plinko from the game show "The Price Is Right." (MKR)
Descriptors: Games, Mathematics Education, Mathematics Instruction, Probability


