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Peer reviewedWhitmore, Joanne Rand – Gifted Child Quarterly, 1986
The article is designed to help parents and teachers understand the nature and causes of underachievement and to show them how to work more effectively with underachieving gifted students. Guidelines focus on ways to share problem solving. (Author/CL)
Descriptors: Elementary Secondary Education, Gifted, Parent Child Relationship, Problem Solving
Sugar, Steve; Sugar, Kim Kostoroski – 2002
This book offers a collection of games for K-8 students that will enliven instruction, boost student motivation, and enhance learning at school or at home. It features in- and out-of-desk activities to motivate and engage students, promote teamwork, build skills, and enhance interactive problem solving. The book includes hundreds of tips on how to…
Descriptors: Creative Teaching, Educational Games, Elementary Education, Problem Solving
Lolla, Raymond S.; Miller, D. Glen – Man/Society/Technology, 1980
Using the design and production of a ceramic container as a student activity, the authors present a method to involve industrial arts students in creative problem solving. Students are provided with a problem that requires them to inventory their industrial arts facilities and available materials to solve the problem. (CT)
Descriptors: Ceramics, Industrial Arts, Problem Solving, School Shops
Sturgis, Judy – Learning, 1988
Use of a checkbook can hook even the most reluctant mathematics students into learning mathematical and problem-solving skills. (CB)
Descriptors: Accounting, Educational Games, Elementary Education, Learning Activities
Peer reviewedHaylock, Derek W.; And Others – Mathematics in School, 1985
Three types of mathematics relevance are discussed: vicarious, artificial and long-term. Using mathematics to make things happen, solving a real problem, and planning an event are then described. (MNS)
Descriptors: Elementary Education, Elementary School Mathematics, Learning Activities, Mathematics Instruction
Piele, Donald T. – Creative Computing, 1982
Four stages of problem solving are believed to occur in programing. Spirolaterals are discussed as specific examples of programing activity that have mathematical and programing interest. The BASIC programing language is used on the Apple II computer to provide examples of possible solutions to the problems posed. (MP)
Descriptors: Computer Oriented Programs, Geometric Concepts, Geometric Constructions, Geometry
Danese, Marcel – Rassegna Italiana di Linguistica Applicata, 1980
Describes the types of mathematical games or puzzles that can be used in foreign language courses and dicusses the purposes they serve. Emphasizes their effectiveness as motivational learning stimuli and points out that they can be used either as instructional or reinforcement devices which force the student to "think" in the foreign language.…
Descriptors: Cognitive Processes, Creative Thinking, Educational Games, Problem Solving
Peer reviewedSiegel, Marlene – Mathematics Teacher, 1977
A motivational game providing practice in computing and problem solving is described. (JT)
Descriptors: Basic Skills, Class Activities, Computation, Educational Games
Samples, Bob – Learning, 1984
Children use creative thinking processes when teachers assign ambiguous rather than specific problems. Suggestions for developing questions that encourage experiential and metaphorical thinking are offered. (DF)
Descriptors: Ambiguity, Assignments, Creative Development, Elementary Education
Peer reviewedDossey, John A. – Mathematics Teacher, 1981
A discussion on the general equation of a line shows how students can be lead to discover mathematical properties, find how one discovery leads to another, see how different branches of mathematics can lead to a solution, and be provided with a starting point for studying special mathematical topics. (MP)
Descriptors: Discovery Learning, Graphs, Mathematical Concepts, Mathematics Instruction
Peer reviewedCurlette, William L. – Mathematics Teacher, 1980
The use of the randomized response technique as a tool of obtaining answers to sensitive questions is illustrated. Directions for two classroom experiments are included. (MP)
Descriptors: Experiential Learning, Learning Activities, Probability, Problem Solving
Peer reviewedFay, Temple H. – Mathematics and Computer Education, 1982
Results are presented of an impromptu exploration of polar formulas for volumes of revolution for certain plane regions. The material is thought to be unique, and to offer room for student exploration. It is felt pupil investigation can lead to increased pupil interest in both polar coordinates and calculus. (MP)
Descriptors: Calculus, College Mathematics, Geometric Concepts, Higher Education
Peer reviewedCassidy, Charles; Hodgson, Bernard R. – Mathematics Teacher, 1982
A problem-posing approach is used to change a door problem that involves a linear hallway into one in which doors are in a circle. The new problem is noted to relate mathematically to concepts behind the spirograph. It is hoped the material will encourage teachers to use problem-posing. (MP)
Descriptors: College Mathematics, Higher Education, Mathematical Enrichment, Mathematics Instruction
Peer reviewedVance, Irvin E. – Mathematics Teacher, 1981
The question is asked, "How many gifts in total were given in 'The Twelve Days of Christmas' song," and is shown to relate to several other problems. Most of the number patterns and partitions dealt with are viewed to be usable with students in junior and senior high school. (MP)
Descriptors: Instructional Materials, Mathematical Concepts, Mathematical Enrichment, Mathematics Education
Peer reviewedAviv, Cherie A.; Rachlin, Sid – Mathematics Teacher, 1981
A procedure for constructing a magic cube is presented, with related teaching activities appropriate for students familiar or unfamiliar with the algorithm covered. (MP)
Descriptors: Algorithms, College Mathematics, Higher Education, Mathematical Enrichment


