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Ramírez-Montoya, María-Soledad, Ed. – IGI Global, 2017
Educational strategies have evolved over the years, due to research breakthroughs and the application of technology. By using the latest learning innovations, curriculum and instructional design can be enhanced and strengthened. The "Handbook of Research on Driving STEM Learning with Educational Technologies" is an authoritative…
Descriptors: Guides, STEM Education, Educational Technology, Foreign Countries
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Woods, Carol M. – Applied Psychological Measurement, 2009
Differential item functioning (DIF) occurs when items on a test or questionnaire have different measurement properties for one group of people versus another, irrespective of group-mean differences on the construct. Methods for testing DIF require matching members of different groups on an estimate of the construct. Preferably, the estimate is…
Descriptors: Test Results, Testing, Item Response Theory, Test Bias
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Selkirk, Keith – Mathematics in School, 1983
An investigative activity dealing with where to pitch a tent at a campsite is described. (MNS)
Descriptors: Learning Activities, Mathematical Applications, Mathematics Instruction, Problem Solving
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Hilsenrath, Joseph; Field, Bruce F. – Mathematics Teacher, 1983
A computer program is given to simulate the operation of the Galton quincunx, a device to approximate a normal distribution. (MNS)
Descriptors: College Mathematics, Computer Programs, Higher Education, Mathematics Education
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Shatz, Mark A. – Teaching of Psychology, 1985
A simulation exercise of a labor-management dispute is used to teach psychology students some of the basics of descriptive statistics. Using comparable data sets generated by the instructor, students work in small groups to develop a statistical presentation that supports their particular position in the dispute. (Author/RM)
Descriptors: Course Descriptions, Higher Education, Labor Demands, Labor Problems
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Newell, G. J.; Pike, D. J. – Australian Mathematics Teacher, 1982
Two simulation games, which have been shown to be particularly valuable educational resources in the teaching of statistics, are profiled. Such games offer exciting extensions to the resources currently available to the mathematics teacher by enabling the instruction of standard concepts in creative and productive ways. (MP)
Descriptors: Computers, Educational Games, Educational Technology, Games
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Copes, Wayne; And Others – Mathematics Teacher, 1986
A self-teaching module on queues, dealing with the use of random numbers in the simulation of realistic queueing or waiting-line situations, is described. Both mathematical content and teaching methods are considered. (MNS)
Descriptors: Mathematical Applications, Mathematics Instruction, Probability, Secondary Education
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Harsch, Gunther – Journal of Chemical Education, 1984
Proposes an approach to chemical kinetics and mechanism using statistical games, illustrating its use in monomolecular, catalytic, autocatalytic, consecutive, and equilibrium reactions. Major features of the games are also outlined and discussed. (JN)
Descriptors: Chemical Equilibrium, Chemical Reactions, Chemistry, College Science
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Selkirk, Keith – Mathematics in School, 1983
Lessons on using maps to look for a new home are described. Data collectd from a questionnaire were compared by the students. (MNS)
Descriptors: Learning Activities, Lesson Plans, Map Skills, Mathematical Applications
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Swift, Jim – Mathematics Teacher, 1983
Three probability problems designed to challenge students are presented: Liars and Diamonds, Heads Wins, and Random Walks. Other statistic problems are suggested that could involve computer simulations. (MNS)
Descriptors: Academically Gifted, Computers, Gifted, Mathematical Enrichment
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Jones, Kevin S. – Mathematics and Computer Education, 1992
"Gedankensimulation" is a term adapted from Einstein's "thought experiments" to indicate mentally created simulations that can help conceptualize ideas. Presents seven examples of simulations that can be utilized to solve problems or illustrate concepts in probability and statistics. Problem contexts include games of chance,…
Descriptors: College Mathematics, Computer Assisted Instruction, Computer Science Education, Computer Simulation
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Derry, Sharon; And Others – Teaching of Psychology, 1995
Maintains that literacy and informed decision making in an uncertain world require the ability to reason statistically. Describes a course designed to help students use statistical concepts as tools for social reasoning within simulations of real-world problems. Describes four types of instructional activities used. (CFR)
Descriptors: Cognitive Processes, Course Content, Course Descriptions, Critical Thinking
Wisconsin Univ., Madison. Dept. of Curriculum and Instruction. – 1988
The Interactive Genetics Tutorial (IGT) project and the Intelligent Tutoring System for the IGT project named MENDEL supplement genetics instruction in biology courses by providing students with experience in designing, conducting, and evaluating genetics experiments. The MENDEL software is designed to: (1) simulate genetics experiments that…
Descriptors: Biology, College Science, Computer Assisted Instruction, Computer Uses in Education
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Leonard, Lisa M.; Tracy, Dyanne M. – Arithmetic Teacher, 1993
Discusses the use of games to learn mathematics both in the classroom and at home. Games promote nonroutine learning, cooperative learning, problem solving, communication, and reasoning. Included are store-bought games, games made specifically for educational purposes, and multicultural games. A table lists many common games and their uses. (JAF)
Descriptors: Algebra, Communications, Cooperative Learning, Creative Thinking