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Moore, Joi L., Ed.; Benson, Angela D., Ed. – InTech, 2012
This book, written by authors representing 12 countries and five continents, is a collection of international perspectives on distance learning and distance learning implementations in higher education. The perspectives are presented in the form of practical case studies of distance learning implementations, research studies on teaching and…
Descriptors: Foreign Countries, Distance Education, Instructional Design, Educational Technology
Jay, M. Ellen; Jay, Hilda L. – 2003
This book focuses on designing instruction that integrates the use of computer assisted resources. There are 19 chapters in four parts. Part 1, "Strategies for Teaching with Standard Utility Software Programs," includes (1) "Paint Programs"; (2) "Graphic Organizers"; (3) "Graphing Programs"; (4)…
Descriptors: Computer Graphics, Computer Uses in Education, Databases, Educational Technology
Matthews, Jonathan C. – 1997
A traditional dichotomy has always existed between the quantitative origins of computers and the subjective and expressive nature of art. Computer technology, however, has become simultaneously more sophisticated in its application and more simplified in its use. Computers can now serve as viable and productive components of an art education…
Descriptors: Art Activities, Art Education, Computer Assisted Instruction, Computer Graphics
Nogami, Doug – Currents, 1996
Advances in World Wide Web design software, photo compact disk images, print-screening processes, and four- and six-color printing can make the work of campus publications easier, cheaper, and more attractive, but also have potential pitfalls. A preview of the latest innovations, with advantages and disadvantages noted, is offered here. (MSE)
Descriptors: Authoring Aids (Programming), Computer Graphics, Computer Software, Computer Software Selection
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Julian, June – Art Education, 1997
Recommends asking a basic question "What am I trying to teach?" when considering the use and adaptation of computers in art classes. Suggests testing a system to ascertain possibilities, limitations, and particular characteristics. Maintains that computer art is often simply a starting point for other projects. (MJP)
Descriptors: Art Activities, Art Education, Art Expression, Art Materials