Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 0 |
| Since 2017 (last 10 years) | 1 |
| Since 2007 (last 20 years) | 1 |
Descriptor
Source
Author
| Au, Wing Kee | 1 |
| Bennerson, Denise | 1 |
| Bonta, Juan Pablo | 1 |
| Cole, Renee | 1 |
| Cook, Lynne | 1 |
| Diem, Richard A. | 1 |
| Drake, Larry | 1 |
| Frederick, Peter J. | 1 |
| French, Martha | 1 |
| Friend, Marilyn | 1 |
| Hickernell, Fred | 1 |
| More ▼ | |
Publication Type
Education Level
| Higher Education | 1 |
| Postsecondary Education | 1 |
Audience
| Practitioners | 19 |
| Teachers | 12 |
| Researchers | 1 |
| Students | 1 |
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Moon, Alena; Stanford, Courtney; Cole, Renee; Towns, Marcy – Journal of Chemical Education, 2017
Recent science reform documents have called for incorporating authentic scientific discourse into science classes as engaging in discourse has shown to result in numerous benefits. Whether these benefits are observed in students depends upon the quality of the discourse in which they engage. However, characterizing the quality of student-student…
Descriptors: Chemistry, Science Instruction, College Science, Undergraduate Study
Peer reviewedRowman, Thomas E.; Robles, Josepha – Teaching Children Mathematics, 1998
Suggests some questions and prompts that teachers can adapt and use to promote mathematical power in their students. Argues that asking children to share their strategies for solving problems is a simple but powerful learning tool for promoting understanding. Presents four classroom vignettes as an example. (ASK)
Descriptors: Classroom Communication, Elementary Education, Elementary School Mathematics, Interaction
Stillman, Peter R. – Intercom, 1978
The lesson for junior high and secondary social studies classes illustrates the effects of a breakdown in the functioning of one key system in an interdependent network. Based on an airline strike, the activity involves students in identifying the subsystems affected by the strike, devising solutions, and writing business reports about the…
Descriptors: Business, Interaction, Junior High School Students, Labor Problems
Peer reviewedDiem, Richard A. – Social Education, 1985
Children's (ages 8-12) interactive social responses to computers were examined. Results showed that students had not considered the social implications of using another's data. When infringements of their rights to privacy took place, students demanded penalties. Students showed preference for group problem-solving strategies. (RM)
Descriptors: Computer Assisted Instruction, Cooperation, Educational Research, Group Behavior
Peer reviewedMeltzer, David E.; Manivannan, Kandiah – Physics Teacher, 1996
Presents techniques aimed at promoting a higher level of student-faculty interaction and active student participation in the learning process in introductory physics lecture classes. Discusses group problem solving, the use of flash cards, and assessment. (JRH)
Descriptors: Classroom Communication, Cooperative Learning, Educational Strategies, Evaluation
Bennerson, Denise; And Others – 1991
This study evaluated two social skills interventions designed to increase the peer acceptance of six students (ages 10-12) with learning disabilities in regular classrooms. The students were instructed in two social skills strategies as well as in skills for working in small groups and leading group activities. Two mnemonic devices were used to…
Descriptors: Elementary Education, Feedback, Instructional Effectiveness, Interaction
Tiberius, Richard G. – 1990
This guidebook focuses on the problems facing teachers in small group teaching. It is organized in three parts, each dealing with a specific common problem. Part One deals with clarifying instructional goals for the group. Part Two concerns interaction within the group and between the students and the teacher. Part Three encompasses the…
Descriptors: Educational Objectives, Foreign Countries, Group Dynamics, Higher Education
Sanoff, Henry – Journal of Architectural Education, 1979
Gaming, an approach to problem solving that engages a real life situation, is a technique particularly appealing for design students because it permits learning about the process of change in a dynamic environment requiring periodic decisions. Two games about consensus decisions are discussed: KEEPS and Senior Center Game. (MLW)
Descriptors: Architectural Education, Community Involvement, Cooperative Planning, Decision Making
Au, Wing Kee; And Others – Computing Teacher, 1987
Discusses the importance of teacher intervention in the use of Logo in elementary and junior high schools, emphasizing a process-oriented approach to teaching. The use of worksheets, questioning techniques, and providing a socially reflective and interactive environment are described, and a checklist to see if criteria are being successfully met…
Descriptors: Check Lists, Classroom Environment, Cognitive Development, Computer Assisted Instruction
Hickernell, Fred; Proskurowski, Wlodek – Collegiate Microcomputer, 1985
Discusses conception, design, implementation, and evaluation of a calculus course that utilizes a multi-user microcomputer system with graphics terminals. The numerical and utility routines of the software are briefly described, and examples of several types of calculus problems that can be solved utilizing the system are reviewed. (Author/MBR)
Descriptors: Calculus, Computer Assisted Instruction, Computer Graphics, Course Descriptions
Peer reviewedMiles, John C. – Journal of Experiential Education, 1982
Environmental education is the study of human interaction with the environment and is linked with experiential education. Lists goals of environmental education, why experiential methods should be used, how to introduce these methods and some existing programs using experiential methods. (LC)
Descriptors: Comprehension, Conservation Education, Educational Objectives, Environment
Peer reviewedFrederick, Peter J. – New Directions for Teaching and Learning, 1987
Suggestions to help faculty discover ways of achieving interactive, investigatory, and intimate learning environments in large settings are provided. The instructional objective is to empower students to take responsibility for their own learning. (MLW)
Descriptors: Brainstorming, Class Size, College Instruction, College Students
Bonta, Juan Pablo – Journal of Architectural Education, 1979
Playing simulation games is seen as having obvious educational value with players learning through personal involvement. Several games are described, including Communication Networks, Heating and Air-Conditioning (HAC), Construction Management Game, Semiotics, Awards, Blocks, Would You Like to Be an Architect?, POLIGRIP, and PASS. (MLW)
Descriptors: Air Conditioning, Architects, Architectural Education, Building Design
Kelker, Katharin A. – 1987
This guide presents materials for use in a workshop designed for a combined audience of parents of children with emotional handicaps and professionals in the mental health and special education fields. The workshop is designed to provide quality interactions between parents and professionals that may affect their attitudes toward each other in a…
Descriptors: Child Advocacy, Counselor Client Relationship, Elementary Secondary Education, Emotional Disturbances
Friend, Marilyn; Cook, Lynne – 1992
This book shows school professionals how to develop and use the knowledge and skills needed for effective professional collaboration, including team meetings, parent conferences, co-teaching, and problem solving with colleagues. The publication provides pedagogical aids including advance organizers, chapter objectives, and practice and application…
Descriptors: Collegiality, Communication Skills, Conflict Resolution, Educational Cooperation
Previous Page | Next Page ยป
Pages: 1 | 2
Direct link
