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Bright, George W.; Harvey, John G. – Computers in the Schools, 1984
Defines games, instructional games, and computer instructional games; discusses several unique capabilities that facilitate game playing and may make computer games more attractive to students than noncomputer alternatives; and examines the potential disadvantages of using instructional computer games on a regular basis. (MBR)
Descriptors: Definitions, Design, Elementary Secondary Education, Evaluation Criteria
Demery, Marie – 1987
An exercise package is presented for use in introducing the first-year junior college design student to the simplified techniques of contour drawing and cropping. First, introductory comments discuss the purpose and possible uses of the exercise. Next, the following terms are defined: positive contour drawing, three-dimensions, closure,…
Descriptors: Art Activities, Art Education, Art Materials, Community Colleges
Bluhm, Harry P. – Educational Technology, 1986
Defines local area networks (LANs); describes basic components and configurations of LANs; and discusses LANs benefits (reduced costs, better management of computer resources, enhanced communications) and pitfalls (hidden costs, time delays, network maintenance, lack of standardization, network security breaches, lack of network compatible…
Descriptors: Access to Education, Communication (Thought Transfer), Computer Assisted Instruction, Computer Software