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Sistrunk, Walter E.; And Others – 1983
Two data-gathering instruments, the Supervisory Behavior Description Questionnaire (SBDQ) and the derivative Supervising Teacher Behavior Description Questionnaire (STBDQ), are described in one paper and employed in three others in this symposium series. Both forms are useful in evaluating perceived behaviors of supervisory educational personnel,…
Descriptors: Administrator Evaluation, Behavior Patterns, Data Analysis, Data Collection
Rick, John W. – Perspectives in Computing: Applications in the Academic and Scientific Community, 1986
Discusses use of computer simulation as an archeological tool for research and teaching involving the remains of prehistoric game animals to aid in understanding effects of various strategies of prehistoric hunters on populations of game animals. A simulation involving possible vicuna hunting strategies is described. (MBR)
Descriptors: Animal Behavior, Archaeology, Behavior Patterns, Computer Graphics
Jennings, Rick L. – 1982
This manual summarizes and highlights basic considerations in interviewing children. The relationship between interviewing for data collection and interviewing within the counseling or psychotherapeutic context is discussed. The Interviewer's Functional Checklist is presented to provide a method for self-evaluating interviewer behavior, and for…
Descriptors: Adolescents, Behavior Patterns, Children, Communication Skills
Peer reviewed Peer reviewed
Kirts, Carla A.; Tumeo, Mark A. – Journal of Environmental Education, 1991
Reports results of a survey of 36 college students who played the Commons Game. This game was developed to illustrate the behavioral patterns, complexities, and frustrations involved in management of commons resources, cited as a major concern for future generations. (10 references) (MCO)
Descriptors: Behavior Patterns, Conservation (Environment), Conservation Education, Educational Games