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Ahl, David H. – Creative Computing, 1984
Evaluates 25 software packages (consisting of more than 40 individual programs), all aimed at one or another facet of mathematics learning. Title, source, current price, and detailed review (indicating the educational quality of the package) are included for each entry. (JN)
Descriptors: Computer Software, Drills (Practice), Educational Games, Elementary Secondary Education
Piele, Donald T. – Creative Computing, 1982
Four stages of problem solving are believed to occur in programing. Spirolaterals are discussed as specific examples of programing activity that have mathematical and programing interest. The BASIC programing language is used on the Apple II computer to provide examples of possible solutions to the problems posed. (MP)
Descriptors: Computer Oriented Programs, Geometric Concepts, Geometric Constructions, Geometry
Piele, Donald T. – Creative Computing, 1981
A teaching strategy for problem solving with computers is detailed. The approach provides a "midline" level of help that encourages exploratory activity yet provides enough guidance to increase chances of pupil success. (MP)
Descriptors: Computer Programs, Computer Science Education, Computers, Mathematics Education
Block, David – Creative Computing, 1982
Two kinds of secret writing, codes and ciphers, are discussed. The weakness of a ciphering system mentioned in the March 1981 issue is pointed out, and an alternate method is presented. Programs written in BASIC are presented which can be used to encipher messages and help break ciphers. (MP)
Descriptors: Computer Science, Computer Science Education, Enrichment Activities, Mathematical Applications
Piele, Donald T. – Creative Computing, 1981
Five problems on the generation and study of prime and related numbers are discussed. Solutions to the problems posed will be in next month's presentation. (MP)
Descriptors: Algorithms, Computers, Instructional Materials, Mathematical Applications
Isaacson, Dan – Creative Computing, 1982
A set of three problem-solving programs designed as drills that give practice in mental arithmetic are reviewed. The programs are viewed to have several weaknesses in style, but are noted as worthy of consideration for purchase. The material is designed to motivate students to practice all four basic operations. (MP)
Descriptors: Computation, Drills (Practice), Educational Games, Elementary Secondary Education
Creative Computing, 1979
This reprint of one of the original Project Solo curriculum modules contains five problems and a computer program. (MK)
Descriptors: Computer Oriented Programs, Computer Programs, Computer Science Education, Computers
Piele, Donald T. – Creative Computing, 1982
A hungry worm is looking for something to eat according to very specific rules, and the path he takes is a graph. The problem is detailed in Applesoft BASIC using low resolution graphics for worms that turn 90 degrees and high resolution for worms that can turn 45 degrees. (MP)
Descriptors: Computer Graphics, Computer Programs, Graphs, Mathematical Concepts
Piele, Donald T. – Creative Computing, 1982
The problems used in the Second Annual Computer Problem Solving Contest are presented. There are three groups of five problems, which corresponded to Elementary, Junior, and Senior contest sets. The contest questions are seen as interesting for individual study, and potentially useful to teachers of computer programing. (MP)
Descriptors: Computer Programs, Computer Science Education, Elementary Secondary Education, Enrichment Activities
Hutcheson, James W. – Creative Computing, 1981
Some uses of a computer in a high school statistics class are presented. The increased student involvement in the lesson is seen as a result of the line demonstration of the mathematical concepts involved. A special application program written in BASIC is included. (MP)
Descriptors: Computer Assisted Instruction, Computer Programs, Discovery Learning, Educational Technology
Piele, Donald T. – Creative Computing, 1980
Problems are presented that can be solved with a microcomputer which explore the binary, decimal, and hexadecimal number systems and related problems. (Author/TG)
Descriptors: Computer Programs, Computer Science Education, Mathematical Concepts, Mathematics Education
Piele, Donald T. – Creative Computing, 1981
Several computer-oriented lessons designed to explore and exploit the problem-solving capabilities of currently available, inexpensive systems are presented. The programing language BASIC is featured. (MP)
Descriptors: Computer Oriented Programs, Computer Science Education, Elementary Secondary Education, Instructional Materials
Piele, Donald T. – Creative Computing, 1981
A series of lessons designed to promote problem-solving skills by encouraging students to write programs is presented. All samples of solutions are written in BASIC. (MP)
Descriptors: Computer Programs, Computer Science Education, Discovery Learning, Instructional Materials
Piele, Donald T. – Creative Computing, 1980
The use of the computer in problem solving situations is profiled. Sample lessons for beginning, intermediate, and advanced students are presented along with possible programs for a variety of computers using BASIC. (MP)
Descriptors: Computer Programs, Computer Science Education, Enrichment Activities, Learning Activities