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Coburn, Peter; And Others – Classroom Computer News, 1982
This material is excerpted from the first book of the Addison-Wesley series on computers in education titled "Practical Guide to Computers in Education." Details on planning the physical setup, the question of access, providing the information needed, and establishing rules for computer use are presented as a guide. (MP)
Descriptors: Computers, Educational Change, Educational Environment, Educational Facilities
Olds, Henry F. – Classroom Computer News, 1981
Some procedures for an inservice education program on computers are proposed. The program goal is to bring teachers to understand the microcomputer as a tool-making technology that asks people to learn how to teach it to do something. An inservice syllabus is presented in the form of a program. (MP)
Descriptors: Computer Literacy, Computer Science, Computers, Curriculum Development
Radnor, Joyce; Walsh, Janet – Classroom Computer News, 1982
Briefly describes a computer fair conducted by the Winn Brook Parent Teachers Association in Massachusetts in order to raise funds to purchase microcomputers for elementary schools. Over 50 computers were available for hands-on demonstrations and several vendors exhibited computer software. (JJD)
Descriptors: Computer Programs, Elementary Education, Exhibits, Fund Raising
Watt, Dan – Classroom Computer News, 1983
Provides Logo activities designed for adults and children to use together. Although activities are designed for Terrapin/Krell Logo, modifications are provided for use with Apple Logo or TI Logo (Texas Instruments). "Bugs" are introduced in one activity to demonstrate how they can lead to unexpected results. (JN)
Descriptors: Computer Graphics, Computer Programs, Elementary Education, Learning Activities
Lough, Tom; Tipps, Steve – Classroom Computer News, 1983
Ideas, suggestions, and program listings are provided to demonstrate Logo's list-processing capabilities. These include printing, writing, composing, and drawing words; word power, word lists, random words, and creating words. Program listings are for Apple (LCSI) Logo version. (JN)
Descriptors: Computer Programs, Elementary Education, Learning Activities, Microcomputers
Richards, John – Classroom Computer News, 1982
A software package designed for touch-typing instruction is reviewed, focusing on features, educational value, design quality, written materials, and ease of use. (MP)
Descriptors: Computer Assisted Instruction, Computer Programs, Educational Games, Elementary Secondary Education
Frederiksen, John – Classroom Computer News, 1982
Several experimental instructional games for improving reading skills are described. The games are undergoing evaluation in a high school setting, and are viewed to show considerable promise for improving the targeted skills and having positive impact on other reading skills. The best features of instructional practice and games are combined. (MP)
Descriptors: Computer Programs, Drills (Practice), Educational Games, Games
Prentice, Lloyd R. – Classroom Computer News, 1981
A program in BASIC for the Atari 400 or 800 computer that generates Haiku poetry is presented and explained. The program is noted to be easily modifiable to create other forms. The view expressed in the program could become the basis for a student laboratory in expressive communication. (MP)
Descriptors: Computer Programs, Elementary Secondary Education, Haiku, Instructional Materials
Hepler, Molly L. – Classroom Computer News, 1981
The history and current nature of CONDUIT, an organization that reviews, tests packages and distributes computer-based materials, is presented. Although many of the units available are designed for collegiate instruction, some can be used at the high school level, particularly for enrichment studies for juniors and seniors. (MP)
Descriptors: Computer Programs, Computer Science Education, Computers, Higher Education
Nilson, Jeff – Classroom Computer News, 1983
Describes a computer activity (for Apple II) showing junior high students with some programing experience how to make words/letters in original programed poetry move on the computer screen (and gives practice using simple arrays, FOR..NEXT loops, and DATA statements). Includes the complete activity which can be duplicated for classroom use. (JN)
Descriptors: Computer Programs, Computer Science Education, Instructional Materials, Junior High Schools
Mandell, Alan; Robinson, Barbara L. – Classroom Computer News, 1982
Two uses of computers are outlined. The first discusses and presents a model of a program which is designed to teach students the reasoning involved in solving certain problems. The second looks at the ability of computers to count at high rates of speed, as a start for student explorations. (MP)
Descriptors: Computer Programs, Computer Science, Elementary Secondary Education, Mathematics Education
Harris, Linda – Classroom Computer News, 1982
A computerized toy, Big Trak, is used with first graders in combination with other activities as a tool in teaching directionality. It was also found useful in helping to prepare young children to use a much more advanced computer. A directionality program written in BASIC is included. (MP)
Descriptors: Computer Programs, Educational Games, Elementary Education, Grade 1
Joslin, Ellen – Classroom Computer News, 1982
An approach to teaching BASIC to twelve-year-olds makes full use of the graphics capability of PET computers. Student experimentation with the use of loops leads to the creation of something tangible as well as intellectual. Students discover how modifications to simple programs affect outcomes. (MP)
Descriptors: Animation, Computer Programs, Elementary Secondary Education, Experiential Learning
Cicciarella, Charles – Classroom Computer News, 1982
This program produces multiple-choice examinations from a pool of questions created by the user. The output is a printed copy of the exam and an answer key. The program is written in Applesoft BASIC and requires an Apple II Plus computer with 32K, a disk drive, and a printer. (MP)
Descriptors: Computer Programs, Elementary Secondary Education, Instructional Materials, Microcomputers
Abbott, Hilton – Classroom Computer News, 1983
Three-Key Logo is a useful method for introducing young children to Logo because it does not require numbers skills and eliminates typing slow-down. Briefly outlines the method and provides an exercise which may be duplicates for classroom use. (JN)
Descriptors: Computer Programs, Computer Science Education, Elementary Education, Instructional Materials
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