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Marzieh Ronaghi; Mohammad Hossein Ronaghi; Elahe Boskabadi – Asian Association of Open Universities Journal, 2024
Purpose: Augmented reality (AR) is an advanced version of the dynamic physical space that is perceived and received via visual, audio, digital and other sensory stimuli. The capabilities of virtual technologies change the field of university and education considerably. The necessity of using virtual technologies in the education field was revealed…
Descriptors: Physical Environment, Computer Simulation, Simulated Environment, Synthesis
Parker, Alyse Gray; Santos, Janiel; Dancy, Kimberly – Institute for Higher Education Policy, 2021
Based on polling data collected by New America and Third Way, "Online Isn't Optional: Student Polling on Access to Internet and Devices" outlines which students are facing the gravest technological challenges, including the lack of reliable internet connection and the need to share devices with others in their household, both of which…
Descriptors: Handheld Devices, Telecommunications, Internet, Barriers