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Resing, Wilma C. M.; Vogelaar, Bart; Elliott, Julian G. – Educational Psychology, 2020
The present study investigated the usefulness of a pre-programmed, teleoperated, socially assistive peer robot in dynamic testing of complex problem solving utilising the Tower of Hanoi. The robot, in a 'Wizard of Oz' setting, provided instructions and prompts during dynamic testing to children when they had to solve 3 D Tower of Hanoi puzzles.…
Descriptors: Problem Solving, Robotics, Puzzles, Grade 2
Veerbeek, Jochanan; Hessels, Marco G. P.; Vogelaar, Simone; Resing, Wilma C. M. – Journal of Cognitive Education and Psychology, 2017
Proponents of dynamic testing have advocated its use as a replacement or addition to conventional tests. This research aimed to investigate the effects of using versus not using a pretest on both the outcome on the posttest and the processes used in solving inductive reasoning tasks in dynamic testing using a graduated prompts training.…
Descriptors: Pretests Posttests, Investigations, Problem Solving, Alternative Assessment
Shute, Valerie J.; Wang, Lubin – International Association for Development of the Information Society, 2013
This paper examines possible improvement to problem solving skills as a function of playing the video game "Portal 2." Stealth assessment is used in the game to evaluate students' problem solving abilities--specifically basic and flexible rule application. The stealth assessment measures will be validated against commonly accepted…
Descriptors: Problem Solving, Video Games, Student Evaluation, High School Students

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