Publication Date
| In 2026 | 0 |
| Since 2025 | 2 |
| Since 2022 (last 5 years) | 2 |
| Since 2017 (last 10 years) | 2 |
| Since 2007 (last 20 years) | 2 |
Descriptor
| Addictive Behavior | 2 |
| Anxiety | 2 |
| Depression (Psychology) | 2 |
| Foreign Countries | 2 |
| Mental Health | 2 |
| Stress Variables | 2 |
| Adolescents | 1 |
| College Students | 1 |
| Computer Games | 1 |
| Correlation | 1 |
| Exercise | 1 |
| More ▼ | |
Publication Type
| Journal Articles | 2 |
| Reports - Research | 2 |
Education Level
| Grade 10 | 1 |
| Grade 11 | 1 |
| High Schools | 1 |
| Higher Education | 1 |
| Postsecondary Education | 1 |
| Secondary Education | 1 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
| Depression Anxiety and Stress… | 2 |
What Works Clearinghouse Rating
Özge Canogullari – Journal of Theoretical Educational Sciences, 2025
The literature indicates that there is a relationship between social media addiction and psychological stress. However, there is still limited understanding of the specific ways in which social media addiction leads to psychological distress. This study examines the mediating role of doomscrolling in the relationship between social media addiction…
Descriptors: Social Media, Addictive Behavior, Mental Health, Stress Variables
Xin Fang; Bin Huang; Jundong Liao; Wenxiu Tian; Li Lei – Youth & Society, 2025
Problematic online game use (POGU) causes various negative effects on adolescent development. Thus, it is necessary to explore the influential factors and mechanisms of adolescent POGU. The present study examined the relationship between school belonging and adolescent POGU and its mechanisms. A sample of 958 secondary vocational school students…
Descriptors: Foreign Countries, Computer Games, Video Games, Adolescents

Peer reviewed
Direct link
