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Yining Zhao; Yavor Bozhkov; Xiaolei Chen; Katharina Fuchs; Michael Buchfelder; Lars Fester; Daniela Souza de Oliveira; Alessandro Del Vecchio; Thomas Kinfe – Educational Technology Research and Development, 2025
To date, neuroanatomy education courses are still based on two-dimensional (2D) illustrations combined with cadaver dissections. To gain a more comprehensive understanding of neuroanatomy, we offered mixed reality experience using a head-mounted device (HMD) for medical students during their neuroanatomy course. This pilot study´s purpose was to…
Descriptors: Anatomy, Medical Education, Computer Simulation, Computer Uses in Education
Vidya Anesti; Irwanto Irwanto – Journal of Learning for Development, 2025
Currently, advancements in science and technology have a significant impact on various aspects of human life, particularly in the field of education. In this context, augmented reality plays a crucial role in enhancing both learning and teaching experiences. This study presents the findings of a bibliometric analysis on published articles related…
Descriptors: Computer Simulation, Technology Uses in Education, Educational Research, Computer Uses in Education
Yanyi Wu – Anatomical Sciences Education, 2025
The increasing adoption of advanced simulation technologies (virtual reality, augmented reality, sophisticated mannequins) in anatomical science education offers undeniable pedagogical advantages, including safe practice environments and enhanced visualization of complex structures. This article explores the simulation paradox, arguing that the…
Descriptors: Anatomy, Computer Simulation, Computer Uses in Education, Visualization
Pariwat Pianpailoon; Thada Jantakoon; Rukthin Laoha – Higher Education Studies, 2025
This research presents a comprehensive framework and system architecture for a virtual universe to enhance teamwork skills through collaborative learning. A systematic review of 17 research papers from 1998-2024 identifies eight essential components of virtual learning environments: virtual environment, interactive tools, communication features,…
Descriptors: Cooperative Learning, Teamwork, Educational Technology, Computer Simulation
Sonay Caner-Yildirim – SAGE Open, 2025
While Generative Artificial Intelligence (GenAI) technologies like ChatGPT are revolutionizing education by offering unique interaction opportunities and prompting legislative shifts toward AI literacy, there remains a significant gap in understanding the factors that influence their acceptance and effective use in educational settings. In…
Descriptors: Artificial Intelligence, Adoption (Ideas), Undergraduate Students, Computer Uses in Education
Venkataraman Balaji; Betty Obura Ogange; Tony Mays – Journal of Learning for Development, 2025
Artificial intelligence (AI) is rapidly transforming various sectors, including education. One of the most promising applications of AI in education is in the development and adaptation of Open Educational Resources (OER). COL's Teacher-in the-Loop (TiL-AI) initiative empowers teachers and TVET trainers across the Commonwealth to leverage…
Descriptors: Artificial Intelligence, Open Educational Resources, Teacher Empowerment, Relevance (Education)
The Relationship between Students' Self-Regulated Learning Skills and Technology Acceptance of GenAI
Negin Mirriahi; Rebecca Marrone; Abhinava Barthakur; Florence Gabriel; Jill Colton; Ting Nga Yeung; Peter Arthur; Vitomir Kovanovic – Australasian Journal of Educational Technology, 2025
Generative artificial intelligence (GenAI) has quickly become prolific in our daily lives, including the higher education sector. Although an AI-fuelled world is unpredictable, there is an urgent need to understand how university students use GenAI to support their learning and the factors influencing GenAI adoption. In this study, underpinned by…
Descriptors: Artificial Intelligence, College Students, Adoption (Ideas), Computer Uses in Education
Sinan Aydin – Turkish Online Journal of Distance Education, 2025
Open education systems play a significant role in providing flexible and accessible learning opportunities to large student populations, independent of time and location. These systems achieve cost efficiency through the effective implementation of economies of scale, reducing unit costs as student numbers increase. However, decision-making in the…
Descriptors: Testing, Planning, Heuristics, Algorithms
Zhiyue Wu; Zheng Xia; Xin Chen; Dongliang Guo; Yu Wang; Shaoxing Zhang; Liang Zhou – Anatomical Sciences Education, 2025
The objective of this study is to evaluate the effectiveness of interactive Mixed Reality (MR) learning and compare it to traditional methods for independently learning inner ear anatomy through two experiments. The evaluation was conducted using HoloInnerEar, our new interactive MR tool for inner ear anatomy learning. In the first controlled…
Descriptors: Anatomy, Human Body, Computer Simulation, Instructional Effectiveness
Bin Hu; Kairong Li; Yingyi Zhang – SAGE Open, 2025
With the rapid development of information technology, telecommunication network fraud poses a serious threat to college students. Urgent action is needed to enhance their awareness of fraud prevention through effective educational methods. This study constructed a behavioral willingness model to use an anti-fraud educational game among university…
Descriptors: Deception, Telecommunications, College Students, Gamification
Oliver Woollett – Curriculum Journal, 2025
Debate exists about the role and value of teaching spelling in the middle years of schooling. The increasing use of assistive technology in schools, has prompted questions about the time devoted to teaching spelling. Yet spelling and writing continue to be the means through which students are assessed as they move through school. In their study of…
Descriptors: Spelling Instruction, Curriculum Development, Computer Uses in Education, Artificial Intelligence
Sebastian Schorcht; Franziska Peters; Julian Kriegel – Digital Experiences in Mathematics Education, 2025
This study explores the application of communicative AI agents, specifically a network of customized generative pretrained transformer agents, in designing mathematical tasks. It focuses on how these AI agents, functioning as a multi-professional team, can perform mathematical task design (concerning a collection of task activities and not…
Descriptors: Artificial Intelligence, Mathematics Activities, Mathematics Education, Computer Uses in Education
Acceptance and Use of App-Based Language Learning among Young Adolescents in a Self-Directed Context
Hyun-Bin Hwang – TESOL Quarterly: A Journal for Teachers of English to Speakers of Other Languages and of Standard English as a Second Dialect, 2025
App-based language learning has gained attention for its potential to promote L2 learning beyond the classroom. However, few learners use L2 learning apps long enough to fully benefit from this learning method. Using the unified theory of acceptance and use of technology, I explored the acceptance and use of a commercially available language…
Descriptors: Computer Oriented Programs, Computer Uses in Education, Second Language Learning, Independent Study
Brian E. Clauser; Victoria Yaneva; Peter Baldwin; Le An Ha; Janet Mee – Applied Measurement in Education, 2024
Multiple-choice questions have become ubiquitous in educational measurement because the format allows for efficient and accurate scoring. Nonetheless, there remains continued interest in constructed-response formats. This interest has driven efforts to develop computer-based scoring procedures that can accurately and efficiently score these items.…
Descriptors: Computer Uses in Education, Artificial Intelligence, Scoring, Responses
Atanu Bhattacharya; Kalyan Dasgupta; Binoy Paine – Journal of Chemical Education, 2024
In this paper, we present a computational chemistry project that demonstrates the quantum dynamics of a free particle, using both classical and quantum computing algorithms. This project can be used in a computational quantum chemistry course in which the instructor introduces quantum computing. Students write their own programs to simulate the…
Descriptors: Chemistry, Science Education, Quantum Mechanics, Computer Science

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