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Jo, Wonjin; I, Jang Hee; Harianto, Rachel Ananda; So, Ji Hyun; Lee, Hyebin; Lee, Heon Ju; Moon, Myoung-Woon – Journal of Visual Impairment & Blindness, 2016
The authors investigate how 3D printing technology could be utilized for instructional materials that allow visually impaired students to have full access to high-quality instruction in history class. Researchers from the 3D Printing Group of the Korea Institute of Science and Technology (KIST) provided the Seoul National School for the Blind with…
Descriptors: Printing, Technological Advancement, Technology Uses in Education, Braille
An, Pengcheng; Bakker, Saskia; Eggen, Berry – Education and Information Technologies, 2017
Secondary school teachers have quite busy and complex routines in their classrooms. However, present classroom technologies usually require focused attention from teachers while being interacted with, which restricts their use in teachers' daily routines. Peripheral interaction is a human-computer interaction style that aims to enable interaction…
Descriptors: Teaching Methods, Educational Technology, Technology Uses in Education, Classroom Techniques
Wernholm, Marina; Vigmo, Sylvi – International Journal of Research & Method in Education, 2015
The aim of this article is to address how online tools and digital technologies can influence data collection opportunities. We are still at the early stages of piecing together a more holistic picture of the role of digital media in young people's everyday lives, especially regarding digital gaming among younger children. Digital technologies…
Descriptors: Foreign Countries, Computer Games, Data Collection, Cooperation
Baltaci Göktalay, Sehnaz; Alabay, Sercan; Bozkurt, Idris Uraz; Asik, Serhat – Online Submission, 2015
This paper aims to investigate the potential of printed computer advertisements (between 1970 and 1990) in the development of communicative and written competence in English language along with teaching computer technologies. The research was conducted with 179 printed computer advertisements and the data was taken by the help of Abbyy Finereader…
Descriptors: Advertising, Computers, Communicative Competence (Languages), Writing Skills
Allan, Denise; Vettese, Samantha; Thompson, Paul – Design and Technology Education, 2018
In this article, the researchers investigate different ways in which school age, 'generation net' children learn, through non-linear, mediated, collaborative 'making' environments, enabled by informal club settings and online 'builder' gaming and groups. In addition to this, the study will investigate these learning methods in relation to…
Descriptors: Design, Learning Processes, Clubs, Informal Education
Katsio-Loudis, Petros; Jones, Millie – Technology and Engineering Teacher, 2015
Many articles have been published on the use of 3D printing technology. From prefabricated homes and outdoor structures to human organs, 3D printing technology has found a niche in many fields, but especially education. With the introduction of AutoCAD technical drawing programs and now 3D printing, learners can use 3D printed models to develop…
Descriptors: Computer Assisted Design, Computer Software, Computer Peripherals, Spatial Ability
Trust, Torrey; Maloy, Robert W. – Computers in the Schools, 2017
The emergence of 3D printing has raised hopes and concerns about how it can be used effectively as an educational technology in school classrooms. This paper presents the results of a survey asking teachers from multiple grade levels and subject fields about the impact of 3D projects on student learning. Teachers were asked about the kinds of 3D…
Descriptors: Computer Peripherals, Printing, Technology Uses in Education, Technological Literacy
Snyder, Robin M. – Association Supporting Computer Users in Education, 2014
Just as the cost of high quality laser printing started in the tens of thousands of dollar and can now be purchased for under $100, so too has 3D printing technology started in the tens of thousands of dollars and is now in the thousand dollar range. Current 3D printing technology takes 2D printing into a third dimension. Many 3D printers are…
Descriptors: Printing, Computer Peripherals, Technological Advancement, Innovation
Cochran, Jill A.; Cochran, Zane; Laney, Kendra; Dean, Mandi – Mathematics Teaching in the Middle School, 2016
With the rise of personal desktop 3D printing, a wide spectrum of educational opportunities has become available for educators to leverage this technology in their classrooms. Until recently, the ability to create physical 3D models was well beyond the scope, skill, and budget of many schools. However, since desktop 3D printers have become readily…
Descriptors: Computer Peripherals, Printing, Geometry, Mathematics
Lolur, Phalgun; Dawes, Richard – Journal of Chemical Education, 2014
Additive manufacturing, commonly known as 3D printing, is gaining popularity in a variety of applications and has recently become routinely available. Today, 3D printing services are not only found in engineering design labs and through online companies, but also in university libraries offering student access. In addition, affordable options for…
Descriptors: Science Instruction, College Science, Undergraduate Study, Chemistry
Scalfani, Vincent F.; Vaid, Thomas P. – Journal of Chemical Education, 2014
Tangible models help students and researchers visualize chemical structures in three dimensions (3D). 3D printing offers a unique and straightforward approach to fabricate plastic 3D models of molecules and extended solids. In this article, we prepared a series of digital 3D design files of molecular structures that will be useful for teaching…
Descriptors: Computer Peripherals, Educational Technology, Technology Uses in Education, Science Instruction
Krivec, Tjaša; Muck, Tadeja; Germadnik, Rolanda Fugger; Majnaric, Igor; Golob, Gorazd – Journal of Visual Impairment & Blindness, 2014
Everyone has the right to freely participate in the cultural life of the community (United Nations, 2012). In Europe and around the globe, many efforts have been made in order to include people with visual impairments and blindness into the cultural life. The objects and artifacts exhibited in museums for people with visual impairments are…
Descriptors: Visual Impairments, Blindness, Museums, Tactile Adaptation
Carter, Luke – Primary Science, 2015
3D printers are a way of producing a 3D model of an item from a digital file. The model builds up in successive layers of material placed by the printer controlled by the information in the computer file. In this article the author argues that 3D printers are one of the greatest technological advances of recent times. He discusses practical uses…
Descriptors: Computer Peripherals, Printing, Technological Advancement, Technology Uses in Education
Azcarraga, Judith; Suarez, Merlin Teodosia – International Journal of Distance Education Technologies, 2013
Brainwaves (EEG signals) and mouse behavior information are shown to be useful in predicting academic emotions, such as confidence, excitement, frustration and interest. Twenty five college students were asked to use the Aplusix math learning software while their brainwaves signals and mouse behavior (number of clicks, duration of each click,…
Descriptors: Brain, Computer Peripherals, Prediction, Emotional Response
Shih, Ching-Hsiang; Chang, Man-Ling; Mohua, Zhang – Research in Developmental Disabilities: A Multidisciplinary Journal, 2012
This study evaluated whether two people with developmental disabilities would be able to actively perform simple occupational activities to control their preferred environmental stimulation using a Nintendo Wii Remote Controller with a newly developed three-dimensional object orientation detection program (TDOODP, i.e. a new software program,…
Descriptors: Developmental Disabilities, Stimulation, Computer Peripherals, Computer Software

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