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Ortiz, Jennifer; Bray, Melissa A.; Bilias-Lolis, Evelyn; Kehle, Thomas J. – International Journal of School & Educational Psychology, 2017
The Good Behavior Game (GBG) is a group contingency intervention that has effectively reduced disruptive behavior and improved classroom management in many replications, for various settings and populations. The student composition of American public schools is changing, leading to culturally and linguistically diverse classrooms with unique…
Descriptors: Elementary School Students, Hispanic American Students, Educational Games, Student Behavior
Dougherty, Shaun M. – Thomas B. Fordham Institute, 2016
Until the late 1990s, "vocational education" in traditional trades such as carpentry, cosmetology, and auto mechanics was often the presumptive high school placement for low-performing students considered ill-suited for college. However, in the past two decades, policymakers and educators have reconsidered what is now referred to as…
Descriptors: Vocational Education, High School Students, Outcomes of Education, Job Skills
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Bhatt, Rachana; Koedel, Cory – Educational Evaluation and Policy Analysis, 2012
We use data from one of the few states where information on curriculum adoptions is available--Indiana--to empirically evaluate differences in performance across three elementary-mathematics curricula. The three curricula that we evaluate were popular nationally during the time of our study, and two of the three remain popular today. We find large…
Descriptors: Educational Policy, Elementary School Mathematics, Mathematics Instruction, Instructional Effectiveness
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Clouse, R. Wilburn – Journal of Educational Technology Systems, 1992
Describes a follow-up study that examined results of adopting the Teaching and Learning with Computers approach in a small rural school district. Use of the Jostens Learning Corporation integrated curriculum is explained, and evaluations of Comprehensive Test of Basic Skills results that show changes in scale scores and comparisons with national…
Descriptors: Academic Achievement, Comparative Analysis, Computer Assisted Instruction, Curriculum Design