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Wan, Kelvin; King, Vivian; Chan, Kevin – Electronic Journal of e-Learning, 2021
Game-Based Learning (GBL) has been recognized as an essential tool for motivating students to engage in active and constructive learning. While there is a link between GBL and learning outcomes, current research evidence tends to undermine the interrelationships of concepts and oversimplify flow experience in the context of GBL. This study adopted…
Descriptors: Metacognition, Game Based Learning, Student Motivation, Correlation
Makri, Katerina; Papanikolaou, Kyparisia; Tsakiri, Athanasia; Karkanis, Stavros – Electronic Journal of e-Learning, 2014
As e-learning is evolving into a mainstream, widespread practice, adopted by higher education institutions worldwide, much effort is geared towards the articulation of models and strategies for implementing e-learning in formal education settings. In the field of pre-service teacher education, a rising challenge is to equip the "21st century…
Descriptors: Foreign Countries, Blended Learning, Educational Technology, Teacher Education Programs

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