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Mostacedo-Marasovic, Silvia-Jessica; Mott, Brooke Colleen; White, Holly; Forbes, Cory T. – Journal of Geoscience Education, 2023
Water is one of Earth's fundamental natural systems. It is crucial to foster water literacy in today's global citizens, particularly through formal education. The purpose of this research, in parallel with a study focused on human dimensions of water systems (Mostacedo-Marasovic et al., in press), is to examine water-related K-12 standards for…
Descriptors: Scientific Literacy, Water, Earth Science, Science Instruction
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Fick, Sarah J.; Chiu, Jennifer L.; McElhaney, Kevin W. – Journal of Science Teacher Education, 2022
Recent national reforms focus on learning disciplinary core ideas through engaging in science and engineering practices. These reforms also call for students and teachers to use crosscutting concepts (CCCs), or analytical lenses, that support scientific sensemaking and connections across disciplines. The "Framework for K-12 Science…
Descriptors: STEM Education, Kindergarten, Elementary Secondary Education, Units of Study
Belford, Stanton Gregory – ProQuest LLC, 2014
The use of informal science education in rural areas, especially at rural middle schools has not been well documented. Although rural areas have accessible outdoor learning environments compared to urban areas, teachers are less likely to incorporate informal science activities. The purpose of this study was to evaluate two seventh grade life…
Descriptors: Science Teachers, Science Instruction, Grade 7, Teaching Methods
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Gaydos, Matthew J.; Squire, Kurt D. – Cultural Studies of Science Education, 2012
Research has shown that video games can be good for learning, particularly for STEM topics. However, in order for games to be scalable and sustainable, associated research must move beyond considerations of efficacy towards theories that account for classroom ecologies of students and teachers. This study asks how a digital game called "Citizen…
Descriptors: Science and Society, STEM Education, Predictor Variables, Use Studies
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Barab, Sasha A.; Scott, Brianna; Siyahhan, Sinem; Goldstone, Robert; Ingram-Goble, Adam; Zuiker, Steven J.; Warren, Scott – Journal of Science Education and Technology, 2009
Drawing on game-design principles and an underlying situated theoretical perspective, we developed and researched a 3D game-based curriculum designed to teach water quality concepts. We compared undergraduate student dyads assigned randomly to four different instructional design conditions where the content had increasingly level of…
Descriptors: Environmental Education, Undergraduate Students, Water Quality, Test Items
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Ketelhut, Diane Jass; Nelson, Brian C. – Educational Research, 2010
Background: Most policy doctrines promote the use of scientific inquiry in the K-12 classroom, but good inquiry is hard to implement, particularly for schools with fiscal and safety constraints and for teachers struggling with understanding how to do so. Purpose: In this paper, we present the design of a multi-user virtual environment (MUVE)…
Descriptors: Suburban Schools, Student Attitudes, Virtual Classrooms, Science Curriculum