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Sawyer, Robert; Rowe, Jonathan; Azevedo, Roger; Lester, James – International Educational Data Mining Society, 2018
Student interactions with game-based learning environments produce a wide range of in-game problem-solving sequences. These sequences can be viewed as trajectories through a game's problem-solving space. In this paper, we present a general framework for analyzing students' problem-solving behavior in game-based learning environments by filtering…
Descriptors: Educational Games, Teaching Methods, Educational Technology, Technology Uses in Education
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Aguerrebere, Cecilia; Cobo, Cristóbal; Whitehill, Jacob – International Educational Data Mining Society, 2018
When implementing large-scale educational computing initiatives (e.g., One Laptop Per Child) it is vital to allocate resources for training, support, and device deployment judiciously. One question that arises is how learners' engagement with online educational resources is affected by receiving a new computer; do the benefits justify the costs?…
Descriptors: Management Systems, Foreign Countries, Resource Allocation, Learner Engagement
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Lynch, Collin F., Ed.; Merceron, Agathe, Ed.; Desmarais, Michel, Ed.; Nkambou, Roger, Ed. – International Educational Data Mining Society, 2019
The 12th iteration of the International Conference on Educational Data Mining (EDM 2019) is organized under the auspices of the International Educational Data Mining Society in Montreal, Canada. The theme of this year's conference is EDM in Open-Ended Domains. As EDM has matured it has increasingly been applied to open-ended and ill-defined tasks…
Descriptors: Data Collection, Data Analysis, Information Retrieval, Content Analysis