Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 1 |
| Since 2017 (last 10 years) | 8 |
| Since 2007 (last 20 years) | 17 |
Descriptor
| Problem Solving | 31 |
| Art Education | 28 |
| Teaching Methods | 10 |
| Art Activities | 9 |
| Creativity | 9 |
| Art Teachers | 8 |
| Visual Arts | 8 |
| Creative Thinking | 6 |
| Elementary Secondary Education | 6 |
| Design | 5 |
| Interdisciplinary Approach | 5 |
| More ▼ | |
Source
| Art Education | 31 |
Author
| McFee, June King | 2 |
| Pitri, Eliza | 2 |
| Bain, Christina | 1 |
| Bartley, Sue | 1 |
| Berk, Sarabeth | 1 |
| Bryant, Courtney | 1 |
| Carter, Doris Marie | 1 |
| Clyne, Denise | 1 |
| Coats, Cala | 1 |
| Costantino, Tracie | 1 |
| Cramond, Bonnie | 1 |
| More ▼ | |
Publication Type
| Journal Articles | 26 |
| Reports - Descriptive | 16 |
| Guides - Classroom - Teacher | 4 |
| Reports - Evaluative | 4 |
| Reports - Research | 2 |
| Information Analyses | 1 |
Education Level
| High Schools | 4 |
| Higher Education | 4 |
| Postsecondary Education | 4 |
| Secondary Education | 4 |
| Elementary Education | 2 |
| Elementary Secondary Education | 1 |
| Grade 6 | 1 |
| Middle Schools | 1 |
Audience
| Practitioners | 6 |
| Teachers | 6 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Graham, Mark A. – Art Education, 2020
The emphasis on science, technology, engineering, and math (STEM) disciplines in schools has caused advocates for art education to propose the addition of the arts to the study of STEM, transforming STEM into STEAM. One method of implementing STEAM is Design Thinking (Henriksen, 2017). STEAM education and Design Thinking are both models for…
Descriptors: STEM Education, Art Education, Problem Solving, Creativity
Berk, Sarabeth – Art Education, 2019
This article explores the concept of being an intrapreneur and a hybrid professional. An intrapreneur is a person who fills a need and starts programs, products, or services inside of a company or nonprofit as opposed to starting from nothing, which is what entrepreneurs do. A hybrid professional is someone who integrates multiple professional…
Descriptors: Art Teachers, Entrepreneurship, Professional Identity, Teacher Role
Meeken, Luke – Art Education, 2020
Digital culture and creativity are often framed as immaterial (Casemajor, 2015), distinct from traditional media, such as paint and clay, and divorced from the immediate, embodied, and political realities of the arts classroom. 3D printing troubles this distinction, providing a concrete way for students' digitally created artifacts to manifest in,…
Descriptors: Art Products, Computer Peripherals, Printing, Computer Uses in Education
Kim, Nara – Art Education, 2022
With an increase in the focus on STEM education (Rosen-O'Leary & Thompson, 2019) and jobs in the technology and digital realm, the need for integrating arts that emphasize creative, innovative, and divergent thinking with other school disciplines becomes essential (Land, 2013). This interdisciplinary approach, STEAM (STEM + Arts), requires…
Descriptors: Art Education, Student Diversity, Cultural Differences, Language Usage
Kulinski, Alexa R. – Art Education, 2018
To be awake means to have active attention, particularly the attention to carry a project into effect and execute a plan (Greene, 1977). Additionally, to be wide-awake requires a level of consciousness that provokes reflection and awareness in the quest for meaning, which can in turn contribute to the formation of self and ability to make sense of…
Descriptors: Creativity, Student Motivation, Middle School Students, Assignments
Bain, Christina; Hyatt, Joana – Art Education, 2017
Preservice teachers are typically educated in university settings and learn teaching methodology through coursework. Many preservice teachers find themselves underprepared for handling challenging situations in art classrooms. Teaching is very often influenced by contextual factors such as the space and design of the classroom, demographics and…
Descriptors: Art Education, Preservice Teacher Education, Educational Games, Experiential Learning
Nieberding, William – Art Education, 2017
This article explores the arts-integrated approach to teaching and learning by combining the art of quilt making, technology, and research. The author challenged his students to use technology and the knowledge of their surrounding county to create a quilt that reflects a sense of community and engagement. The goal was to encourage a more engaged…
Descriptors: Handicrafts, Integrated Activities, Art Education, Student Research
Coats, Cala; Clyne, Denise – Art Education, 2017
When do we know that we are part of a swarm? What might a swarm look and feel like in an art classroom? These were a couple of the questions that began two art educators' inquiry into ways swarm intelligence operates in a learning environment that might "reinforce and strengthen your most creative thinking with a positive feedback loop"…
Descriptors: Art Education, Cooperative Learning, Independent Study, Student Behavior
Gillespie, Jethro – Art Education, 2016
Oliver Herring, the creator of TASK, defines it as: "[a]n improvisational event with a simple structure and very few rules... TASK's open-ended, participatory structure creates almost unlimited opportunities for a group of people to interact with one another and their environment. TASK's flow and momentum depend on the tasks written and…
Descriptors: Play, Role, Learning Experience, Problem Solving
Watson, Andrew D. – Art Education, 2015
According to Vande Zande (2007), understanding the Design Process can help students become stronger critical thinkers. With this in mind, Andrew Watson decided to undertake an observational case study in which he focused directly on Design Thinking and addressed it more intentionally in his teaching. The hope was to understand how students saw…
Descriptors: Design, Critical Thinking, Creative Thinking, Observation
Vande Zande, Robin; Warnock, Lauren; Nikoomanesh, Barbara; Van Dexter, Kurt – Art Education, 2014
Problem solving is essential to everyone's life. People survive if they are nourished, sheltered, and protected--and they construct ways to obtain nourishment, shelter, and protection through problem solving. Though problems vary in complexity--survival at the one end and the pursuit of comfort at the other--we are reliant on our ability to…
Descriptors: Problem Solving, Lifelong Learning, Art Education, Art Activities
Hasio, Cindy; Crane, Tommy J. – Art Education, 2014
Interior design is seldom integrated within the general art education curriculum because the subject matter is generally segregated as a commercial art. However, the importance of interior design concepts of sustainability in art education can really help a student understand the scale and proportion of space and mass, and how sustainability is…
Descriptors: Sustainability, Art Education, Concept Teaching, Interior Design
Milbrandt, Melody; Milbrandt, Lanny – Art Education, 2011
In the United States, people's collective definitions, perceptions, and myths about creativity have, at best, produced an uneven understanding of what it means to be a creative person. This article aims to clarify meanings associated with the broad term "creativity" and identify some observable processes associated with it. Part of the problem in…
Descriptors: Creativity, Definitions, Change, Problem Solving
Pitri, Eliza – Art Education, 2013
In this article, Eliza Pitri states, "when allowed to make and explain their own choices, students develop invaluable creative problem-solving skills." Opportunities for such critical thinking abound in the art classroom. The importance of identifying how skills and dispositions related to creative problem solving are expressed in a…
Descriptors: Art Education, Problem Solving, Creativity, Critical Thinking
Bryant, Courtney – Art Education, 2010
This article describes the author's innovative approach to facilitating students' imaginations and critical thinking through a computer animation project. The author conducted a qualitative case study in a computer animation unit and explored urban high school students' use of creative problem-solving strategies, defined as techniques that offer…
Descriptors: Creativity, Problem Solving, Studio Art, Animation

Peer reviewed
Direct link
