Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 0 |
| Since 2017 (last 10 years) | 0 |
| Since 2007 (last 20 years) | 2 |
Descriptor
| Design Preferences | 2 |
| Foreign Countries | 2 |
| Human Factors Engineering | 2 |
| Performance Factors | 2 |
| Case Studies | 1 |
| Classroom Observation… | 1 |
| Client Server Architecture | 1 |
| Computer Software | 1 |
| Computer System Design | 1 |
| Constructivism (Learning) | 1 |
| Courseware | 1 |
| More ▼ | |
Publication Type
| Journal Articles | 2 |
| Reports - Evaluative | 1 |
| Reports - Research | 1 |
Education Level
| Elementary Education | 1 |
| Grade 5 | 1 |
| Higher Education | 1 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Sharma, Kunal; Pandit, Pallvi; Pandit, Parul – International Journal of Educational Management, 2011
Purpose: The purpose of this paper is to outline the critical success factors for crafting a strategic architecture for e-learning at HP University. Design/methodology/approach: A descriptive survey type of research design was used. An empirical study was conducted on students enrolled with the International Centre for Distance and Open Learning…
Descriptors: Electronic Learning, Open Education, Distance Education, Performance Factors
Baytak, Ahmet; Land, Susan M.; Smith, Brian K. – Turkish Online Journal of Educational Technology - TOJET, 2011
This study investigated how children designed computer games as artifacts that reflected their understanding of nutrition. Ten 5th grade students were asked to design computer games with the software "Game Maker" for the purpose of teaching 1st graders about nutrition. The results from the case study show that students were able to…
Descriptors: Nutrition, Interaction, Programming, Grade 5

Peer reviewed
Direct link
