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Laffey, James M.; Griffin, Joe; Sigoloff, Justin; Lander, Sean; Sadler, Troy; Goggins, Sean; Kim, So Mi; Wulff, Eric; Womack, Andrew J. – Grantee Submission, 2017
Mission HydroSci is a game-based 3D virtual environment for enacting transformational role-playing for middle school science students. Student-players will be engaged in a narrative about needing to investigate water resources and use scientific argumentation to complete missions critical to the survival and accomplishments of the members of their…
Descriptors: Transformative Learning, Computer Games, Computer Simulation, Role Playing
Lawless, Kimberly A.; Brown, Scott W. – Curriculum Journal, 2015
GlobalEd 2 (GE2) is a set of technology-mediated, problem-based learning (PBL) simulations for middle-grade students, that capitalises on the multidisciplinary nature of the social sciences as an expanded curricular space for students to learn and apply scientific literacies and concepts, while simultaneously also enriching their understanding of…
Descriptors: Scientific Literacy, Technology Uses in Education, Skill Development, Interdisciplinary Approach
Losing the Lake: Simulations to Promote Gains in Student Knowledge and Interest about Climate Change
Nussbaum, E. Michael; Owens, Marissa C.; Sinatra, Gale M.; Rehmat, Abeera P.; Cordova, Jacqueline R.; Ahmad, Sajjad; Harris, Fred C., Jr.; Dascalu, Sergiu M. – International Journal of Environmental and Science Education, 2015
Climate change literacy plays a key role in promoting sound political decisions and promoting sustainable consumption patterns. Based on evidence suggesting that student understanding and interest in climate change is best accomplished through studying local effects, we developed a simulation/game exploring the impact of climate change on the…
Descriptors: Climate, Water, Natural Resources, Educational Games
Peer reviewedMills, Terence J.; And Others – Journal of Environmental Education, 1985
Compares knowledge and attitude levels of elementary, secondary science, and other secondary teachers on water resources. Evaluates an interactive computer simulation, the "Water Resource Management Simulator" (WRMS), as a training tool for inservice teachers. Users of WRMS exhibited higher knowledge scores than nonusers. No differences…
Descriptors: Computer Assisted Instruction, Computer Simulation, Elementary School Science, Environmental Education

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