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Anna Trifonova; Mariela Destéfano; Mario Barajas – Digital Education Review, 2024
This article proposes a comprehensive AI curriculum tailored for young learners aged 11 to 14, emphasizing a humanistic approach. We review other AI curricula proposals for children and young people and underline that they focus primarily on AI's technological benefits and on learning coding and logic. Our curriculum explores human cognition that…
Descriptors: Artificial Intelligence, Cognitive Processes, Children, Constructivism (Learning)
Monika Mladenovic; Lucija Medak; Divna Krpan – ACM Transactions on Computing Education, 2025
Computer Science (CS) Unplugged activities are designed to engage students with CS concepts. It is an active learning approach combining physical interaction with visual representation. This research article investigates the impact of CS Unplugged on students' understanding of the bubble sort algorithm. Algorithm visualization, traditionally…
Descriptors: Computer Science Education, Learning Activities, Active Learning, Algorithms
Neil O. Houser – Social Studies, 2024
In addition to the continuing need for citizens who can address the challenges of "human" communities, growing concerns have arisen regarding "all" life on the planet. Indeed, one of our most urgent conditions is the decline of the environment upon which all life depends. Yet, despite our concerns, there remain vastly differing…
Descriptors: Inquiry, Active Learning, Social Studies, Simulation
Jo, Injeong; Bannert, April; Huh, Sojung; Hong, Jung Eun – Geography Teacher, 2022
In this paper, the authors introduce a student project that can help students stay engaged in Advanced Placement Human Geography (APHG) classrooms through the end of the year, through a project that can be implemented after the APHG exam is given. The tight curriculum schedule of APHG leaves little room for implementing student-centered learning…
Descriptors: Advanced Placement Programs, Human Geography, Learning Activities, Secondary School Curriculum
Hilliker, Joby; Shannon Hilliker – Journal of College Science Teaching, 2023
This article presents a semester-long, interdisciplinary project-based learning (PBL) suitable for secondary and postsecondary students enrolled in a second-semester (i.e., intermediate) meteorology course. This case-study approach builds on the research question "What atmospheric conditions lead to tornadoes, hail, and damaging winds…
Descriptors: Student Research, Student Projects, Active Learning, Meteorology
Anita Yosepha – International Society for Technology, Education, and Science, 2023
The development of higher-order thinking skills requires appropriate learning techniques. Project-based learning and integrated learning are learning models that can be used for this purpose. This study aimed to evaluate the contribution of project-based learning and integrated learning to the HOTS development of students in 6 private schools. The…
Descriptors: Thinking Skills, Student Projects, Active Learning, Private Schools
Karamustafaoglu, Orhan; Pektas, Hüseyin Miraç – Education and Information Technologies, 2023
There is a great need for applied studies at the K-12 level on how creative problem solving skills can be developed in out-of-school environments and what kind of learning activities can be used. Therefore, in this study, the effects of inquiry-based STEM (Science, Technology, Engineering and Mathematics) activities on students' STEM awareness and…
Descriptors: Creative Thinking, Problem Solving, Active Learning, Inquiry
Annamaria Miranda; Loredana Saliceto – International Journal for Technology in Mathematics Education, 2024
Recent research in mathematics education shows that by exploring the properties of figures and making conjectures, especially through dynamic geometry software, students can better develop their understanding of concepts. Furthermore, comparing different geometric worlds and, within them, different representations enhances Euclidean knowledge. In…
Descriptors: Mathematics Education, Computer Software, Technology Uses in Education, Concept Formation
Zhang, Di; Hwang, Gwo-Jen – Journal of Educational Computing Research, 2023
Project-based learning (PBL) aims to foster students' problem-solving ability and collaboration by engaging them in completing a project in teams. Researchers have indicated the importance of guiding students to make comparisons and reflection during the process of project-based learning. Therefore, the present research proposed a peer…
Descriptors: Student Projects, Active Learning, Peer Evaluation, Problem Solving
Møller, Anders Kalsgaard; Kaup, Camilla Finsterbach – Journal of Pedagogical Research, 2023
In this paper we study how children aged 12-15 years learn together with their parents while solving a series of playful inquiry-based tasks with an educational robot. The purpose of the study is to understand how children and their parents learn mathematics and computational thinking in non-formal out-of-school learning activities. For the study…
Descriptors: Cooperation, Active Learning, Inquiry, Mathematics Education
Mary F. Wright – Voices from the Middle, 2024
This article discusses four exemplary activities to highlight imaginative approaches that encourage critical literacy: building a jackdaw, responding to text through multimodal journaling, engaging in dramatic roleplay, and practicing multi-genre writing. Each activity connects imaginative approaches to critical literacy as learners view the world…
Descriptors: Critical Literacy, Teaching Methods, Creativity, Preservice Teachers
De-Chih Lee; Ching-Yi Chang – Education and Information Technologies, 2025
During the digital age, self-directed learning has emerged as an effective teaching strategy in designing class activities within the educational sphere, prompting an investigation into its impact on the effectiveness of instruction in the K-12 context. This article presents a meta-analysis aimed at examining the efficacy of self-directed learning…
Descriptors: Elementary School Students, Secondary School Students, Independent Study, Active Learning
Boyle, Julie – European Journal of STEM Education, 2021
This paper describes a set of project-based learning activities focused on a theme of the oceans and marine life. Whilst still providing a clear link to existing physics curricula, the STEAM (Science, Technology, Engineering, Art and Mathematics) design tasks embrace oceanography's interdisciplinary nature and its scope for allowing students to…
Descriptors: Oceanography, STEM Education, Art Education, Active Learning
Álvaro Nolla; Ángela Ibiricu; Angélica Benito – International Journal for Technology in Mathematics Education, 2024
In this paper we present a collaborative 3D modeling and printing experience within a Project Based Learning (PBL) activity, carried out with two different groups of participants: pre-service teachers at the Universidad Autónoma de Madrid (Spain), and school students of Primary and Secondary level taking part in an extra-curricular activity.…
Descriptors: Cooperative Learning, Printing, Computer Peripherals, Educational Technology
Horn, Channon K.; Ackerman, Kera B.; Hitch, Elena J. – Journal of Special Education Technology, 2022
The high leverage practices of promoting active student engagement and using assistive and instructional technology can be implemented simultaneously in resource settings. The purpose of the study was to compare two commonly used methods of engagement, hand-raising and digital response cards, to determine their effect on students' active…
Descriptors: Active Learning, Learner Engagement, Student Behavior, Students with Disabilities

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