Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 5 |
| Since 2017 (last 10 years) | 6 |
| Since 2007 (last 20 years) | 6 |
Descriptor
| Algebra | 6 |
| Game Based Learning | 6 |
| Instructional Effectiveness | 6 |
| Mathematics Instruction | 6 |
| Middle School Students | 5 |
| COVID-19 | 4 |
| Grade 7 | 4 |
| Pandemics | 4 |
| Educational Technology | 3 |
| Electronic Learning | 3 |
| Mathematics Achievement | 3 |
| More ▼ | |
Source
| Grantee Submission | 2 |
| AERA Open | 1 |
| International Journal of… | 1 |
| Journal of Computer Assisted… | 1 |
| Journal of Educational… | 1 |
Author
| Craig A. Mason | 3 |
| Jenny Yun-Chen Chan | 3 |
| Ji-Eun Lee | 3 |
| Shihfen Tu | 3 |
| Adam Sales | 2 |
| Allison Liu | 2 |
| Lauren E. Decker-Woodrow | 2 |
| Allison S. Liu | 1 |
| Avery H. Closser | 1 |
| Barbara Booker | 1 |
| Chan, Jenny Yun-Chen | 1 |
| More ▼ | |
Publication Type
| Reports - Research | 6 |
| Journal Articles | 5 |
Education Level
| Junior High Schools | 6 |
| Middle Schools | 6 |
| Secondary Education | 6 |
| Elementary Education | 4 |
| Grade 7 | 4 |
| Grade 6 | 1 |
| Intermediate Grades | 1 |
Audience
Location
| Indonesia | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
| Meets WWC Standards without Reservations | 1 |
| Meets WWC Standards with or without Reservations | 1 |
Lauren E. Decker-Woodrow; Craig A. Mason; Ji-Eun Lee; Jenny Yun-Chen Chan; Adam Sales; Allison Liu; Shihfen Tu – Grantee Submission, 2023
The current study investigated the effectiveness of three distinct educational technologies--two game-based applications (From Here to There and DragonBox 12+) and two modes of online problem sets in ASSISTments (an Immediate Feedback condition and an Active Control condition with no immediate feedback) on Grade 7 students' algebraic knowledge.…
Descriptors: Educational Technology, Algebra, COVID-19, Pandemics
Lauren E. Decker-Woodrow; Craig A. Mason; Ji-Eun Lee; Jenny Yun-Chen Chan; Adam Sales; Allison Liu; Shihfen Tu – AERA Open, 2023
The current study investigated the effectiveness of three distinct educational technologies--two game-based applications (From Here to There and DragonBox 12+) and two modes of online problem sets in ASSISTments (an Immediate Feedback condition and an Active Control condition with no immediate feedback) on Grade 7 students' algebraic knowledge.…
Descriptors: Educational Technology, Algebra, COVID-19, Pandemics
Chan, Jenny Yun-Chen; Lee, Ji-Eun; Mason, Craig A.; Sawrey, Katharine; Ottmar, Erin – Journal of Educational Psychology, 2022
Understanding equivalence is fundamental to STEM disciplines, yet misunderstandings and misconceptions inhibit students from fully appreciating or leveraging the concept. Using the game-based algebraic notation system, From Here to There! (FH2T), students explore ideas of equivalence by dynamically transforming expressions or equations among…
Descriptors: Middle School Students, Algebra, Game Based Learning, Middle School Mathematics
Jenny Yun-Chen Chan; Avery H. Closser; Vy Ngo; Hannah Smith; Allison S. Liu; Erin Ottmar – Journal of Computer Assisted Learning, 2023
Background: Prior work has shown that middle school students struggle with algebra and that game-based educational technologies, such as DragonBox and From Here to There!, are effective at improving students' algebraic performance. However, it remains unclear which aspects of algebraic knowledge shift as a result of playing these games and what…
Descriptors: Teaching Methods, Game Based Learning, Middle School Students, Algebra
Matthew Finster; Lauren Decker-Woodrow; Barbara Booker; Craig A. Mason; Shihfen Tu; Ji-Eun Lee – Grantee Submission, 2023
COVID-19 contributed to the largest student performance decline in mathematics since 1990. The nation needs cost-effective mathematic interventions to address this drop and improve students' mathematics performance. This study presents a cost-effectiveness analysis (CEA) of three algebraic technological applications, across four conditions:…
Descriptors: COVID-19, Pandemics, Mathematics Instruction, Mathematics Achievement
Umbara, Uba; Munir; Susilana, Rudi; Puadi, EFW – International Journal of Instruction, 2021
This study discusses the development and effectiveness of game instruction on mathematical communication skills. This feature, developed using Microsoft PowerPoint, provides learning instructions with a chain game called algebra dominoes. The principles of independent learning and mastery learning are strategies in learning to ensure that students…
Descriptors: Algebra, Games, COVID-19, Pandemics

Peer reviewed
Direct link
