Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 0 |
| Since 2017 (last 10 years) | 1 |
| Since 2007 (last 20 years) | 1 |
Descriptor
| Cooperative Learning | 1 |
| Educational Games | 1 |
| English (Second Language) | 1 |
| Game Based Learning | 1 |
| Learner Engagement | 1 |
| Learning Processes | 1 |
| Second Language Learning | 1 |
Source
| International Journal of… | 1 |
Author
| Adipat, Boonlit | 1 |
| Adipat, Surattana | 1 |
| Asawasowan, Alongkorn | 1 |
| Busayanon, Kanrawee | 1 |
| Laksana, Kittisak | 1 |
Publication Type
| Journal Articles | 1 |
| Reports - Evaluative | 1 |
Education Level
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Adipat, Surattana; Laksana, Kittisak; Busayanon, Kanrawee; Asawasowan, Alongkorn; Adipat, Boonlit – International Journal of Technology in Education, 2021
A new approach to learning in the form of educational games has been adopted in recent years, especially in English language teaching. The educational game learning approach used to teach English to non-native English-speakers who use English as a second or foreign language has recorded great success. This study provides an innovative framework…
Descriptors: Learner Engagement, Learning Processes, Game Based Learning, English (Second Language)

Peer reviewed
