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Showing 1 to 15 of 22 results Save | Export
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Muñoz-Cristóbal, Juan A.; Hernández-Leo, Davinia; Carvalho, Lucila; Martinez-Maldonado, Roberto; Thompson, Kate; Wardak, Dewa; Goodyear, Peter – Australasian Journal of Educational Technology, 2018
A number of researchers have explored the role and nature of design in education, proposing a diverse array of life cycle models. Design plays subtly different roles in each of these models. The learning design research community is shifting its attention from the representation of pedagogical plans to considering design as an ongoing process. As…
Descriptors: Instructional Design, Models, Foreign Countries, Information Technology
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Xu, Zhe; Gu, Xiaoqing – Interactive Learning Environments, 2017
Using tools to support learning design has been proven feasible in improving the integration of technology into the curriculum. However, novice teachers are faced with two major issues, including their limited experience in learning design and limited ability in using new technologies. Learning map is explored and developed in e-Textbooks to…
Descriptors: Beginning Teachers, Concept Mapping, Instructional Design, Case Studies
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Koparan, Timur – Malaysian Online Journal of Educational Technology, 2017
This study aimed at exploring the quality of teaching materials developed by prospective mathematics teachers and their viewpoints on developing teaching materials. It was carried out with 170 prospective teachers from 4 classes in the Fall Semester of 2014-2015 Academic Year. During the first 8 weeks of the 14-week-long study, the theoretical…
Descriptors: Instructional Materials, Preservice Teachers, Mathematics Teachers, Material Development
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Ching, Yu-Hui; Hsu, Yu-Chang; Baldwin, Sally – Journal of Interactive Learning Research, 2018
Effective online teaching requires instructors to develop knowledge and new skills conducive to creating meaningful and successful learning experiences for online students. This exploratory case study examined 34 prospective online instructors' reflections on their development of online teaching expertise at the end of a graduate course. We…
Descriptors: Online Courses, Educational Technology, Technology Uses in Education, Teacher Competencies
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Hollett, Ty; Kalir, Jeremiah H. – TechTrends: Linking Research and Practice to Improve Learning, 2017
In this article, we analyze the production of learner-generated playgrids. Playgrids are produced when learners knit together social media tools to participate across settings and scales, accomplish their goals, pursue interests, and make their learning more enjoyable and personally meaningful. Through case study methodology we examine how two…
Descriptors: Social Media, Electronic Learning, Concept Mapping, Play
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Mor, Yishay; Warburton, Steven; Winters, Niall – Research in Learning Technology, 2012
In order to promote pedagogically informed use of technology, educators need to develop an active, inquisitive, design-oriented mindset. Design Patterns have been demonstrated as powerful mediators of theory-praxis conversations yet widespread adoption by the practitioner community remains a challenge. Over several years, the authors and their…
Descriptors: Instructional Design, Workshops, Praxis, Open Education
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Palmunen, Lauri-Matti; Pelto, Elina; Paalumäki, Anni; Lainema, Timo – Simulation & Gaming, 2013
Studies on students' perceptions of learning in business simulations often suggest that students like simulations and view them more positively than both lectures and case discussions. However, research on the actual learning outcomes deriving from participating in business simulations still needs to be pursued. Consequently, the purpose of this…
Descriptors: Case Studies, Business Administration Education, Cognitive Processes, Pretests Posttests
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Bai, Hua – International Journal for the Scholarship of Teaching and Learning, 2013
Scaffolding students' problem solving and helping them to improve problem solving skills are critical in instructional design courses. This study investigated the effects of students' uses of a digital mapping tool on their problem solving performance in a design case study. It was found that the students who used the digital mapping tool…
Descriptors: Problem Solving, Scaffolding (Teaching Technique), Computer Uses in Education, Case Studies
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Draper, Darryl C. – American Journal of Distance Education, 2015
To promote knowledge convergence through collaborative learning activities in groups, this qualitative case study involved a layered approach for the design and delivery of a highly collaborative learning environment incorporating various instructional technologies grounded in learning theory. In a graduate-level instructional technology course,…
Descriptors: Knowledge Level, Cooperative Learning, Qualitative Research, Case Studies
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Liyanagunawardena, Tharindu Rekha; Adams, Andrew Alexandar; Williams, Shirley Ann – International Review of Research in Open and Distance Learning, 2013
Massive open online courses (MOOCs) are a recent addition to the range of online learning options. Since 2008, MOOCs have been run by a variety of public and elite universities, especially in North America. Many academics have taken interest in MOOCs recognising the potential to deliver education around the globe on an unprecedented scale; some of…
Descriptors: Literature Reviews, Meta Analysis, Open Universities, Online Courses
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Borner, Dirk; Glahn, Christian; Stoyanov, Slavi; Kalz, Marco; Specht, Marcus – Campus-Wide Information Systems, 2010
Purpose: The present paper introduces concept mapping as a structured participative conceptualization approach to identify clusters of ideas and opinions generated by experts within the domain of mobile learning. Utilizing this approach, the paper aims to contribute to a definition of key domain characteristics by identifying the main educational…
Descriptors: Foreign Countries, Expertise, Electronic Learning, Concept Mapping
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Weusijana, Baba Kofi; Svihla, Vanessa; Gawel, Drue; Bransford, John – Innovate: Journal of Online Education, 2009
Multiuser virtual environments (MUVEs) like Second Life present unparalleled opportunities to help students connect knowledge by description to knowledge by experience; in a MUVE, students can experience phenomena rather than only reading about them. Baba Kofi Weusijana, Vanessa Svihla, Drue Gawel, and John Bransford describe their use of a maze…
Descriptors: Educational Psychology, Experiential Learning, Virtual Classrooms, Educational Technology
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Katsamani, Maria; Retalis, Symeon; Boloudakis, Michail – Educational Media International, 2012
CADMOS is a graphical learning design (LD) authoring tool that helps a teacher design a unit of learning in two layers: (i) the conceptual layer, which seems like a concept map and contains the learning activities with their associated learning resources and (ii) the flow layer, which contains the orchestration of these activities. One of CADMOS'…
Descriptors: Foreign Countries, Concept Mapping, Usability, Teacher Developed Materials
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Kao, Gloria Yi-Ming; Lin, Sunny S. J.; Sun, Chuen-Tsai – Computers & Education, 2008
The authors address the role of computer support for building conceptual self-awareness--that is, enabling students to think outside of concept boundaries in hope of enhancing creative potential. Based on meta-cognition theory, we developed an integrated concept mapping system (ICMSys) to improve users' conceptual self-awareness in addition to…
Descriptors: Concept Mapping, Information Management, Computer Assisted Instruction, Educational Technology
VanWynsberghe, Rob; Andruske, Cynthia Lee – Canadian Journal of Education, 2007
This research, conducted with an introductory sociology class at the University of British Columbia during the 2001-2002 academic year, explored community service-learning as a pedagogy and philosophy. The theoretical focus of this paper is Nancy Fraser's (1997) criticisms of Jurgen Habermas' (1992) bourgeois liberal model of the public sphere. We…
Descriptors: Foreign Countries, Course Evaluation, Sociology, Concept Mapping
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