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Sarah E. Frampton; Judah B. Axe – Analysis of Verbal Behavior, 2025
Technology offers exciting possibilities for instruction with learners with autism spectrum disorder (ASD), but limited research has evaluated the use of web-based applications (apps) as learning tools for this population. We wondered if using apps would function as a precurrent response to solve problems in the form of questions on a worksheet.…
Descriptors: Technology Uses in Education, Students with Disabilities, Autism Spectrum Disorders, Computer Software
Remshagen, Anja; Huett, Kim C. – TechTrends: Linking Research and Practice to Improve Learning, 2023
As schools endeavor to provide all students with access to computational thinking and computer science, the hackathon emerges as a competitive and high-energy event that uses authentic problems to motivate learners to engage in the domain of computing. This article presents the design case of a hackathon for teenagers as enacted over five…
Descriptors: Adolescents, Computer Software, Group Activities, Problem Solving
McDonald, Catherine C.; Ward, Kristen; Huang, Yanlan; Wiebe, Douglas J.; Delgado, M. Kit – Health Education & Behavior, 2019
Background: Motor vehicle crashes are the leading cause of adolescent death. Cell phone use while driving is a contributor to adolescent motor vehicle crash risk. Objective and directly observable measures of cell phone use while driving are needed to implement interventions aimed at reducing cell phone-related crash risk. Aims: To describe novel…
Descriptors: Telecommunications, Handheld Devices, Motor Vehicles, Traffic Safety
Houghton, Tony; Lavicza, Zsolt; Diego-Mantecón, Jose Manuel; Fenyvesi, Kristof; Weinhandl, Robert; Rahmadi, Imam Fitri – Journal of Technology and Science Education, 2022
Collaborative Problem Solving (CPS) has been widely used in both industry and in schools over at least the last twenty years. The Industry Hothousing variant of CPS is an intensive, time-constrained workshop-based process to build mutual trust between customers and industry experts in order to synergically develop creative solutions. The main…
Descriptors: Cooperation, Problem Solving, Cooperative Learning, Industry
Olsson, Jan – International Journal of Science and Mathematics Education, 2018
This study investigates how students' reasoning contributes to their utilization of computer-generated feedback. Sixteen 16-year-old students solved a linear function task designed to present a challenge to them using dynamic software, GeoGebra, for assistance. The data were analysed with respect both to character of reasoning and to the use of…
Descriptors: Mathematical Logic, Thinking Skills, Problem Solving, Mathematics Instruction
Paneque, Juan J.; Cobo, Pedro; Fortuny, Josep M. – Technology, Knowledge and Learning, 2017
This ethnographical study aims to interpret how an intelligent tutorial system, geogebraTUTOR, mediates to the student's argumentative processes. Data consisted of four geometrical problems proposed to a group of four students aged 16-17. Qualitative analysis of two selected cases led to the identification of the development of argumentative…
Descriptors: Ethnography, Intelligent Tutoring Systems, Geometry, Mathematics Instruction
Solimani, Elahe; Ameri-Golestan, Ahmad; Lotfi, Ahmadreza – International Journal of Instruction, 2019
This study sought to probe the effect of two non-conventional instructions namely Flipped Classroom Model (FCM) vs. Unplugged Classroom Model (UCM) on Iranian EFL learners' oral proficiency. Therefore, 90 upper-intermediates were randomly assigned to two experimental groups and one control group (30 each). The FCM and UCM participants were…
Descriptors: Blended Learning, English (Second Language), Second Language Learning, Teaching Methods
Mahmood, Khalid; Iqbal, Muhammad Maqsood – Journal of Education and Practice, 2015
This study was studied that emotional and behavioural problems of young students who are directly related to their academic achievement and thus play a vital role in the development of young learners carrier. This study helped to fill a gap by conducting an exploration of psychological adjustment and academic achievement among adolescents. It also…
Descriptors: Emotional Adjustment, Academic Achievement, Computer Software, Statistical Analysis
Santi, George; Baccaglini-Frank, Anna – PNA, 2015
We shift the view of a special needs student away from the acknowledged view, that is as a student who requires interventions to restore a currently expected functioning behaviour, introducing a new paradigm to frame special needs students' learning of mathematics. We use the theory of objectification and the new paradigm to look at (and…
Descriptors: Mathematics Instruction, Learning Problems, Generalization, Special Needs Students
Jensen, P. S.; Stevens, P. J.; Kenny, D. T. – Journal of Child and Family Studies, 2012
This study investigated the effects of one session of "Yoga Nidra" (relaxation technique) on the breathing patterns/respiratory effort in the thoracic and abdominal chest regions of boys with disruptive behaviour using a Respiratory Inductive Plethysmography (RIP). The participants (n = 7) were aged 10-15 years and attending NSW, Department of…
Descriptors: Special Schools, Older Adults, Males, Children
Atkinson, Chris; Newton, David – Journal of Sexual Aggression, 2010
This paper reviews the development of online technologies over the last 40 years in the context of the perceived risks to children. It reviews the literature on the main research, legislation and guidance and their role in the development of responses to safeguard children from the perceived threat of harm online. Significant gaps are found in the…
Descriptors: Young Adults, Internet, Adolescents, Information Technology
Kreiner, Janice; Flexer, Robert – Education and Training in Developmental Disabilities, 2009
The purpose of this study was to develop and to evaluate the Preferences for Leisure Attributes (PLA) Assessment, a forced-choice computer software program for students with severe disabilities and communication difficulties. In order to determine content validity of the PLA Assessment, four experts in related fields assigned critical attributes…
Descriptors: Leisure Time, Developmental Disabilities, Content Validity, Test Validity
Avouris, N.; Fiotakis, G.; Kahrimanis, G.; Margaritis, M.; Komis, V. – Journal of Interactive Learning Research, 2007
In this article, we discuss key requirements for collecting behavioural data concerning technology-supported collaborative learning activities. It is argued that the common practice of analysis of computer generated log files of user interactions with software tools is not enough for building a thorough view of the activity. Instead, more…
Descriptors: Learning Activities, Computer Software, Computer Assisted Instruction, Problem Solving
Sutton, Cynthia F. – 1986
The process of focus-finding in qualitative research is ongoing and dynamic, involves researcher choices and decisions (rather than pure discovery), and is a process of social construction in which the researcher interacts with the research setting. Focus-finding is discussed in the context of a qualitative research study of the integration of…
Descriptors: Adolescents, Computer Oriented Programs, Computer Software, Data Analysis
Peer reviewedReganick, Karol A. – T.H.E. Journal, 1994
Describes a desktop publishing project that uses computer-assisted instruction to engage students with severe behavioral problems in a more active learning environment. Topics discussed include the reinforcement from computers; benefits of computer-assisted instruction; hardware and software selection; staff training; evaluation; and future…
Descriptors: Adolescents, Behavior Problems, Computer Assisted Instruction, Computer Software
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