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| Computer Interfaces | 1 |
| Design Preferences | 1 |
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| Performance Improvement | 1 |
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| Shirinian, Ara | 1 |
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Peer reviewedShirinian, Ara – Performance Improvement, 2001
Discusses the importance of positive video game experiences and designs that can create them, including immediacy of feedback, allowing graceful recovery from mistakes, high-quality feedback, and input device mappings. Examines interface complexity. Concludes game designers must treat the interaction between human and video game as a formal…
Descriptors: Computer Games, Computer Interfaces, Design Preferences, Designers


