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Kelle, Sebastian; Klemke, Roland; Specht, Marcus – Educational Technology & Society, 2013
Based on a previous analysis of game design patterns and related effects in an educational scenario, the following paper presents an experimental study. In the study a course for Basic Life Support training has been evaluated and two game design patterns have been applied to the course. The hypotheses evaluated in this paper relate to game design…
Descriptors: Educational Games, Computer Games, Design, First Aid
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Yueh, Hsiu-Ping; Chen, Tzy-Ling; Chiu, Li-An; Lin, Wei-Chien – Educational Technology & Society, 2013
The present study, pertaining to a national information literacy training program for both farmers and rural communities in Taiwan, explores factors that affect learners' perception of learning information and communication technology (ICT). It further analyzes effects of individual characteristics and varied training designs on learners'…
Descriptors: Foreign Countries, National Programs, Training, Computer Literacy
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Uzunboylu, Huseyin; Tuncay, Nazime – Educational Technology & Society, 2010
There exists great diversity in the teachers' digital world. Teachers are being discriminated based on numerous educational gaps. This paper seeks to assess the extent of the digital divide among the North Cyprus vocational teachers along the four axes: age, Internet access, computer access, and performance (computing knowledge/experience). A…
Descriptors: Electronic Learning, Access to Computers, Foreign Countries, Educational Technology